other:dsx:locate3d:digitize_points_of_interet
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
other:dsx:locate3d:digitize_points_of_interet [2024/07/16 17:01] – removed sgranger | other:dsx:locate3d:digitize_points_of_interet [2024/07/17 15:44] (current) – created sgranger | ||
---|---|---|---|
Line 1: | Line 1: | ||
+ | ====== Digitize Points of Interet ====== | ||
+ | |||
+ | To digitize a point of interest (POI) for the current reporting time, select the POI by clicking on its name in the table in the [[Other: | ||
+ | |||
+ | Once you digitize the POI in one view (you can start with either view), a yellow line is drawn in the other view. This line is the projection of the point in the first view through the field of view of the second view, and its purpose is to help you identify the POI in the other view. You can then digitize the POI in the second view by clicking on a point near the line. If you make a mistake identifying the proper POI in the first view, you can press the //Esc// key to cancel the process. If you make a mistake after identifying the POI in the second view, you can remove the POI pose by unchecking the //pose// box in the POI table. Once you have digitized a POI, Locate3D automatically advances the current POI to the next one in the table that does not already have a pose (unless the // | ||
+ | |||
+ | Once you have identified the POIs for one or more reporting times, you can have Locate3D attempt to automatically identify them for other reporting times using the //Propagate POIs// command in the //Tools// menu. See the wiki entry for this command for more details. | ||
+ | |||
+ | **Note**: If you hold down the **Alt** key while the POI cursor is displayed over an X-ray image, the cyan point inside the circle will display the location that the centroid-finding algorithm would calculate if you left-clicked with the cursor in its current position. This point will update in real-time as you move the cursor. If the point is not visible inside the yellow square, it means either there is no suitable location of a POI centroid, or that region of the image has been masked by a previously digitized POI. | ||
+ | |||
+ | **Note**: To override the centroid-finding algorithm and digitize a POI at exactly the XY coordinates you click on, hold down the **Ctrl** key when clicking. While **Ctrl** is pressed, the yellow square will not be displayed, indicating that the centroid-finding algorithm has been deactivated. This feature can be helpful when digitizing non-circular or overlapping POIs. | ||
+ | |||
+ | **Note**: When digitizing a POI, all previously digitized POIs on the image are masked out, so that no two POIs can be located at the same point. This is done by using the estimated size of each POI on the image to ignore the circular region of pixels around the POI location. This can be especially helpful when digitizing two adjacent POIs in a sequence of frames. If you digitize one of the POIs in all frames first, then propagating the second POI through the sequence is easier because it can't erroneously "lock onto" the first POI's location. | ||
+ | |||
+ | |||
other/dsx/locate3d/digitize_points_of_interet.1721149291.txt.gz · Last modified: 2024/07/16 17:01 by sgranger