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other:dsx:orient3d:landmarks [2024/07/12 13:55] – created sgrangerother:dsx:orient3d:landmarks [2024/07/17 15:44] (current) – created sgranger
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 Landmarks are 3D locations on a surface model, such as ligament attachment points, that you digitize for later use in other applications. Their coordinates are expressed in the reference frame of the object’s segmented image data (not the “local coordinate system”), and are stored in the subject file. Landmarks are 3D locations on a surface model, such as ligament attachment points, that you digitize for later use in other applications. Their coordinates are expressed in the reference frame of the object’s segmented image data (not the “local coordinate system”), and are stored in the subject file.
  
-{{O3D_LandmarksWidget.png}}+{{:O3D_LandmarksWidget.png}}
  
   * **Landmarks Table**: The table lists all of the landmarks that are defined in the object, with their names and X, Y, and Z coordinates. To change the name of a landmark, double-click on the name and type in a new one. To move an existing landmark, select the landmark in the list and then click on the new location on the surface model.   * **Landmarks Table**: The table lists all of the landmarks that are defined in the object, with their names and X, Y, and Z coordinates. To change the name of a landmark, double-click on the name and type in a new one. To move an existing landmark, select the landmark in the list and then click on the new location on the surface model.
other/dsx/orient3d/landmarks.1720792543.txt.gz · Last modified: 2024/07/12 13:55 by sgranger