other:dsx:orient3d:local_coordinate_system
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other:dsx:orient3d:local_coordinate_system [2025/05/07 13:53] – Cleaned up and added See Also section. wikisysop | other:dsx:orient3d:local_coordinate_system [2025/05/07 16:55] (current) – Removed algorithm content and linked to appropriate page. wikisysop | ||
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+ | ==== LCS Algorithms ==== | ||
- | ===== LCS Algorithms ===== | + | Orient3D' |
- | The LCS algorithms are implemented in a dll plugin framework, so it is possible to write your own and plug it into Orient3D. The currently implemented algorithms are: | + | ==== Visual3D Panel ==== |
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- | ==== Vertebra [Anderst] ==== | + | |
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- | **Anderst, W., personal communication** | + | |
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- | This algorithm is designed for vertebral disks, and puts the LCS in the middle of the disk with Y pointing superiorly and Z anteriorly. It requires placement of eight landmarks, four around the perimeter of the superior surface of the disk, and four around the perimeter of the inferior surface of the disk. | + | |
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- | ==== Distal Femur [Miranda] ==== | + | |
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- | **Miranda, D., et al. J Biomech 43(8), pp. 1623–26, 2010** | + | |
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- | This algorithm does not require any landmarks, but supports the use of three optional ones. It is recommended that you first try the algorithm without any landmarks. If the LCS is not calculated properly (which can happen if the femoral shaft is too short), try adding the // | + | |
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- | ==== Proximal Tibia [Miranda] ==== | + | |
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- | **Miranda, D., et al. J Biomech 43(8), pp. 1623–26, 2010** | + | |
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- | This algorithm does not require any landmarks, but supports the use of three optional ones. It is recommended that you first try the algorithm without any landmarks. If the LCS is not calculated properly (which can happen if the tibial shaft is too short), try adding the // | + | |
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- | ===== Visual3D Panel ===== | + | |
The Visual3D panel can be opened by checking its checkbox. This panel allows users to create an LCS using [[visual3d: | The Visual3D panel can be opened by checking its checkbox. This panel allows users to create an LCS using [[visual3d: |
other/dsx/orient3d/local_coordinate_system.1746626030.txt.gz · Last modified: 2025/05/07 13:53 by wikisysop