other:dsx:orient3d:local_coordinate_system_algorithms
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+ | ====== Local Coordinate System Algorithms ====== | ||
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+ | The LCS algorithms are implemented in a dll plugin framework, so it is possible to write your own and plug it into Orient3D. The currently implemented algorithms are: | ||
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+ | - **Vertebra [Anderst]** //Anderst, W., personal communication.// | ||
+ | - **Distal Femur [Miranda]** //Miranda, D., et al. J Biomech 43(8), pp. 1623–26, 2010.// This algorithm does not require any landmarks, but supports the use of four optional ones. If // | ||
+ | - **Proximal Tibia [Miranda]** //Miranda, D., et al. J Biomech 43(8), pp. 1623–26, 2010.// This algorithm does not require any landmarks, but supports the use of four optional ones. If // | ||
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other/dsx/orient3d/local_coordinate_system_algorithms.1721230980.txt.gz · Last modified: 2024/07/17 15:43 by sgranger