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other:visual3dserver:plugins:rt_plugin_xio [2024/07/12 13:57] – created sgrangerother:visual3dserver:plugins:rt_plugin_xio [2024/07/17 15:44] (current) – created sgranger
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-====== RT_Plugin_Xio ======+====== RT Plugin Xio ======
  
 ==== Overview ==== ==== Overview ====
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 ==== Plugin Interface ==== ==== Plugin Interface ====
  
-{{XioInterface.png}}+{{:XioInterface.png}}
  
-{{PluginHelpButton.png}}+{{:PluginHelpButton.png}}
  
 The "Plugin Help" button leads to this web page should you need to reference this page in the future. The "Plugin Help" button leads to this web page should you need to reference this page in the future.
  
-{{XioAboutPlugin.png}}+{{:XioAboutPlugin.png}}
  
 The "About Plugin" button has details on the plugin being used including version, release date, copy right, support contact information and the hardware SDK version. The "About Plugin" button has details on the plugin being used including version, release date, copy right, support contact information and the hardware SDK version.
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 === Frame Info === === Frame Info ===
  
-|{{XioFrameInfo.png}}|+|{{:XioFrameInfo.png}}|
  
 **Current frame** The current frame number on the top left hand side on the screen (where it is currently blank) keeps a count of the current frame which is assigned by the hardware or software system. **Current frame** The current frame number on the top left hand side on the screen (where it is currently blank) keeps a count of the current frame which is assigned by the hardware or software system.
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 === Hardware === === Hardware ===
  
-|{{XioHardwareTab.png}}|+|{{:XioHardwareTab.png}}|
  
 == Data Rate == == Data Rate ==
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 === Signals === === Signals ===
  
-|{{dataTable.png}}      |The table in the signals tab holds all of the numerical data from various sources which is being streamed to the program. This data may include, but is not limited to, marker co-ordinates, force data, EMG readings, accelerometer data, etc. The first column entitled "Label" has the number or name which has been assigned to the source of the data. The following four columns are all entitled "Value"; they have the numerical data associated with the source. For markers it is the x, y, and z, coordinates and then the residual. For force data there is only one value associated, which is the magnitude of the force.| +|{{:dataTable.png}}      |The table in the signals tab holds all of the numerical data from various sources which is being streamed to the program. This data may include, but is not limited to, marker co-ordinates, force data, EMG readings, accelerometer data, etc. The first column entitled "Label" has the number or name which has been assigned to the source of the data. The following four columns are all entitled "Value"; they have the numerical data associated with the source. For markers it is the x, y, and z, coordinates and then the residual. For force data there is only one value associated, which is the magnitude of the force.| 
-|{{signalsGraph.png}}|The signals graph allows you to see a graphical representation of the values in the table. Selecting one of the rows in the table will cause the graph to record the values in real time. The x axis has the frame numbers and the y axis has the numbers in the value column. If more than one column has data there will be multiple lines drawn. The graph uses the MKS system of units.                                                                                                                                                                                                                                            |+|{{:signalsGraph.png}}|The signals graph allows you to see a graphical representation of the values in the table. Selecting one of the rows in the table will cause the graph to record the values in real time. The x axis has the frame numbers and the y axis has the numbers in the value column. If more than one column has data there will be multiple lines drawn. The graph uses the MKS system of units.                                                                                                                                                                                                                                            |
  
 \\ \\
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 === C3D Params === === C3D Params ===
  
-|{{c3dParamsALLPLUGINS.png}}|When this tab is viewed in Visual3D Server it gives additional details regarding the data that is being collected by the server and streamed to a client. This allows you to check details such as force plate types and locations.\\ \\ The top table contains a list of the parameters and their subsections. By expanding the parameters and selecting one of the subsections the data from the subsection will be presented in the table at the bottom of the tab.|+|{{:c3dParamsALLPLUGINS.png}}|When this tab is viewed in Visual3D Server it gives additional details regarding the data that is being collected by the server and streamed to a client. This allows you to check details such as force plate types and locations.\\ \\ The top table contains a list of the parameters and their subsections. By expanding the parameters and selecting one of the subsections the data from the subsection will be presented in the table at the bottom of the tab.|
  
 \\ \\
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 == Save 3D View == == Save 3D View ==
  
-{{Save3DView2.png}}+{{:Save3DView2.png}}
  
 This button allows you to save what is currently being displayed in the 3D view graphics area. The image can be saved in a number of standard formats, such as .bmp, .ico, .jpeg, .jpg, .pbm, .pgm, .png, .ppm, .tif, .tiff, .wbmp, .xbm, or .xpm. This function is ideal for producing graphics for papers or presentations. Saved images can be edited with 3rd party graphics programs if needed. This button allows you to save what is currently being displayed in the 3D view graphics area. The image can be saved in a number of standard formats, such as .bmp, .ico, .jpeg, .jpg, .pbm, .pgm, .png, .ppm, .tif, .tiff, .wbmp, .xbm, or .xpm. This function is ideal for producing graphics for papers or presentations. Saved images can be edited with 3rd party graphics programs if needed.
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 == Copy 3D View to clipboard == == Copy 3D View to clipboard ==
  
-{{Copy3DViewToClipboardSmall2.png}}+{{:Copy3DViewToClipboardSmall2.png}}
  
 This button allows you to copy what is currently being displayed in the 3D view graphics area to the clipboard. This allows you to paste the image into any program that supports copy and paste. This is useful for working with presentation or graphics editing software. This button allows you to copy what is currently being displayed in the 3D view graphics area to the clipboard. This allows you to paste the image into any program that supports copy and paste. This is useful for working with presentation or graphics editing software.
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 == Reset camera 3D View == == Reset camera 3D View ==
  
-{{ResetCamera3DViewColor2.png}}+{{:ResetCamera3DViewColor2.png}}
  
 This button brings the 3D viewer back to it's beginning position. You may find that having used the rotation, translation, and zooming capabilities of the 3D view you have lost track of where you are in the graphics, which can make returning to a proper view of your data challenging. The reset view button removes this frustration and reorients you. This button brings the 3D viewer back to it's beginning position. You may find that having used the rotation, translation, and zooming capabilities of the 3D view you have lost track of where you are in the graphics, which can make returning to a proper view of your data challenging. The reset view button removes this frustration and reorients you.
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 == 3D View Preferences == == 3D View Preferences ==
  
-{{3DViewPreferences.png}}+{{:3DViewPreferences.png}}
  
 This button allows you to change how the graphics that are presented to you. Changes happen in real time. At the bottom is the "Restore Defaults" button which resets all of the options to their standard setting. This button allows you to change how the graphics that are presented to you. Changes happen in real time. At the bottom is the "Restore Defaults" button which resets all of the options to their standard setting.
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 = Scene = = Scene =
  
-|{{3DViewSettings.png}}|+|{{:3DViewSettings.png}}|
  
 Lighting on - When selected graphics that are suppose to be 3 dimensional have shadows to help simulate shape. When not selected objects are one solid color.\\ Lighting on - When selected graphics that are suppose to be 3 dimensional have shadows to help simulate shape. When not selected objects are one solid color.\\
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 = Segment Markers = = Segment Markers =
  
-|{{ColourDialogBox.png}}|+|{{:ColourDialogBox.png}}|
  
 When the check box next to the segment markers is not checked the segment markers will not appear in the 3D View. In this case all the bellow options will be greyed out as they will have no effect if the segment markers are not present. When the check box next to the segment markers is not checked the segment markers will not appear in the 3D View. In this case all the bellow options will be greyed out as they will have no effect if the segment markers are not present.
other/visual3dserver/plugins/rt_plugin_xio.1720792675.txt.gz · Last modified: 2024/07/12 13:57 by sgranger