visual3d:data_streaming:real_time:real_time_interface
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visual3d:data_streaming:real_time:real_time_interface [2024/06/19 12:47] – sgranger | visual3d:data_streaming:real_time:real_time_interface [2024/07/12 13:27] (current) – removed sgranger | ||
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- | {{====== introduction to the visual3d realtime interface tab ====== | ||
- | |rt_interface_tab.png | ||
- | |||
- | * stream information: | ||
- | * built-in rt vs external rt | ||
- | * camera frame rate | ||
- | * built-in rt support | ||
- | * use fp parameters from calfile | ||
- | * force platform zero baseline | ||
- | * hardware settings | ||
- | |||
- | * real time pipeline commands | ||
- | * list of available pipeline commands that run in real time | ||
- | |||
- | * real-time graphs | ||
- | * 2d/3d graph toggle | ||
- | * graph display plane | ||
- | * full screen display | ||
- | * play sounds | ||
- | * switch vertical axis (+/-) | ||
- | * switch horizontal axis (+/-) | ||
- | * frames to graph | ||
- | * determines how many frames the real-time keeps in the data buffer | ||
- | * if you want to plot 10 gait cycles, the number of frames must include enough frames to plot 10 gait cycles | ||
- | * max frame gap | ||
- | * define graphs | ||
- | |||
- | |||
- | }} |
visual3d/data_streaming/real_time/real_time_interface.1718801227.txt.gz · Last modified: 2024/06/19 12:47 by sgranger