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visual3d:data_streaming:real_time:real_time_interface

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visual3d:data_streaming:real_time:real_time_interface [2024/06/19 12:47] sgrangervisual3d:data_streaming:real_time:real_time_interface [2024/07/12 13:27] (current) – removed sgranger
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-{{====== introduction to the visual3d realtime interface tab ====== 
  
-|rt_interface_tab.png  |  visual3d real time interface tab as of march 2022| 
- 
-  * stream information: 
-    * built-in rt vs external rt 
-    * camera frame rate 
-    * built-in rt support 
-    * use fp parameters from calfile 
-    * force platform zero baseline 
-    * hardware settings 
- 
-  * real time pipeline commands 
-    * list of available pipeline commands that run in real time 
- 
-  * real-time graphs 
-    * 2d/3d graph toggle 
-    * graph display plane 
-    * full screen display 
-    * play sounds 
-    * switch vertical axis (+/-) 
-    * switch horizontal axis (+/-) 
-    * frames to graph 
-      * determines how many frames the real-time keeps in the data buffer 
-      * if you want to plot 10 gait cycles, the number of frames must include enough frames to plot 10 gait cycles 
-    * max frame gap 
-    * define graphs 
- 
- 
-}} 
visual3d/data_streaming/real_time/real_time_interface.1718801227.txt.gz · Last modified: 2024/06/19 12:47 by sgranger