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visual3d:data_streaming:real_time:real_time_interface

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visual3d:data_streaming:real_time:real_time_interface [2024/06/26 20:21] – created sgrangervisual3d:data_streaming:real_time:real_time_interface [2024/07/12 13:27] (current) – removed sgranger
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-====== Real_Time_Interface ====== 
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-===== Introduction to the Visual3D RealTime Interface Tab ===== 
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-|{{RT_Interface_Tab.png}}  |  Visual3D Real Time interface tab as of March 2022| 
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-  * Stream Information: 
-    * Built-in RT vs External RT 
-    * Camera Frame Rate 
-    * Built-In RT Support 
-    * Use FP Parameters from CalFile 
-    * Force Platform Zero Baseline 
-    * Hardware Settings 
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-  * Real Time Pipeline Commands 
-    * List of available pipeline commands that run in real time 
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-  * Real-Time Graphs 
-    * 2D/3D Graph Toggle 
-    * Graph Display Plane 
-    * Full Screen Display 
-    * Play Sounds 
-    * Switch Vertical Axis (+/-) 
-    * Switch Horizontal Axis (+/-) 
-    * Frames to Graph 
-      * Determines how many frames the real-time keeps in the data buffer 
-      * If you want to plot 10 gait cycles, the number of frames must include enough frames to plot 10 gait cycles 
-    * Max Frame Gap 
-    * Define graphs 
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visual3d/data_streaming/real_time/real_time_interface.1719433280.txt.gz · Last modified: 2024/06/26 20:21 by sgranger