visual3d:documentation:definitions:active_files
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visual3d:documentation:definitions:active_files [2024/07/12 13:27] – removed sgranger | visual3d:documentation:definitions:active_files [2024/11/15 14:44] (current) – wikisysop | ||
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+ | ====== Active Files ====== | ||
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+ | Active Files are the files loaded into the Workspace which have focus. | ||
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+ | The **Active File Selector** combo box on the **[[: | ||
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+ | {{: | ||
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+ | The file selector combo will normally have one entry for each of your input data files (both standing and movement trials), two special entries [[Visual3D: | ||
+ | |||
+ | Files can be made active by selecting them in the combo box on the [[: | ||
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+ | ==== Active File Combo Box Items ==== | ||
+ | |||
+ | Active Files can be specified as: | ||
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+ | * [[Visual3D: | ||
+ | * [[Visual3D: | ||
+ | * [[Visual3D: | ||
+ | * [[Visual3D: | ||
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+ | ==== Data_Tree ==== | ||
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+ | The [[Visual3D: | ||
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+ | The data tree is populated by data from the **Active Files.** | ||
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+ | ==== 3D Viewer ==== | ||
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+ | The 3D viewer animates the active file. If ALL_FILES, GLOBAL, or TAGS are selected in the combo box on the [[: | ||
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+ | ==== Pipeline Commands ==== | ||
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+ | Pipeline commands usually process the Active Files. If only one file is selected in the file selection box, the pipeline, when executed, will perform actions only on the data from that file. If ALL_FILES is selected, the script will perform actions on every file individually, | ||
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+ | ==== File_Close ==== | ||
+ | {{ : | ||
+ | The File menu item is used to manage files opened or saved by Visual 3D. | ||
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+ | The file menu option **close** acts on the Active Files. | ||
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visual3d/documentation/definitions/active_files.1720790871.txt.gz · Last modified: 2024/07/12 13:27 by sgranger