User Tools

Site Tools


visual3d:documentation:dialogs:program_options

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
visual3d:documentation:dialogs:program_options [2024/11/27 13:04] wikisysopvisual3d:documentation:dialogs:program_options [2024/11/27 13:12] (current) wikisysop
Line 8: Line 8:
 There are 3 TAB dialogs in the program options property pages. There are 3 TAB dialogs in the program options property pages.
  
-**Default Folders**\\ +===== Default Folders =====
-**3D Animation Options**\\ +
-**3D View Options** +
- +
-=== Default Folders ===+
  
 {{:DefaultDataFolders.png}} {{:DefaultDataFolders.png}}
Line 27: Line 23:
 The Visual3D animation display, pictured below, allows you to visualize the movement of target markers, model segments (if defined), and other time-dependent phenomena such as ground reaction force (GRF) measured by force platforms. The Visual3D animation display, pictured below, allows you to visualize the movement of target markers, model segments (if defined), and other time-dependent phenomena such as ground reaction force (GRF) measured by force platforms.
  
-{{:3Dviewer.gif}}\\ +{{:3Dviewer.gif}}
  
 Visual3D’s extensive animation capabilities allow you to choose which of many elements are included in the display. The illustration shows a typical combination: global coordinate system (GCS) axes, force platforms, instantaneous GRF vector and butterfly showing how the GRF evolves through time, target markers, and the instantaneous pose of the model (represented in this case by the major bone structures corresponding to each of the modeled body segments). You can interact with the animation display to zoom, pan, and rotate it to any perspective you choose. Visual3D’s extensive animation capabilities allow you to choose which of many elements are included in the display. The illustration shows a typical combination: global coordinate system (GCS) axes, force platforms, instantaneous GRF vector and butterfly showing how the GRF evolves through time, target markers, and the instantaneous pose of the model (represented in this case by the major bone structures corresponding to each of the modeled body segments). You can interact with the animation display to zoom, pan, and rotate it to any perspective you choose.
Line 36: Line 31:
 The 3D Animation Viewer is based on the OpenGL Graphics Library. The 3D Animation Viewer is based on the OpenGL Graphics Library.
  
-=== 3D Animation Options ===+===== 3D Animation Options =====
  
 {{:3DAnimationOptionsPropertyPage.png}} {{:3DAnimationOptionsPropertyPage.png}}
Line 56: Line 51:
 |Note that the trail will only be drawn if the COM is drawn\\ \\ {{:DrawComTrailAllDlg.jpg}}\\ \\ {{:DrawComTrailAll.jpg}}  | |Note that the trail will only be drawn if the COM is drawn\\ \\ {{:DrawComTrailAllDlg.jpg}}\\ \\ {{:DrawComTrailAll.jpg}}  |
  
-=== 3D View Options ===+===== 3D View Options =====
  
-{{:3DViewOptionsPropertyPage.jpg}}\\+{{:3DViewOptionsPropertyPage.jpg}}
  
  
Line 66: Line 61:
 ||     Force Platforms                           |\\ |Toggles the visibility of the force platforms  |\\ \\ |     Ground Reaction Force Butterfly                                                                                                                                                                                   |\\ |{{:GRFButterflyOff.jpg}} {{:GRFButterflyOn.jpg}}\\ \\ Toggles the visibility of the ground reaction force butterfly.  |\\ \\ |     Ground Reaction Force Vector                            |\\ |Toggles the visibility of the ground reaction force vector.  |\\ \\ |     Ground Reaction Force COP                                           |\\ |Toggles the visibility of the ground reaction force Center of Pressure.  |\\ \\ ||**Ground Reaction Force Free Moment**       |Toggles the visibility of the ground reaction force Free Moment.                                      |\\ |***Segment Assigned (Custom/Combined)**     |Displays Assigned Forces.                                                                             |\\ |**Force Structures/Projected Forces**       |Displays Force Structures.                                                                            |\\ |**View Assigned Force Segments**            |Colors all segments that have been assigned to a force.                                               |\\ |**Lab/Floor**                               |Toggles the visibility of the laboratory and floor.                                                   |\\ |**Lab Axes**                                |Toggles drawing the laboratory coordinate system axes.                                                |\\ |**Lab Axes in Model Builder**               |Toggles drawing the laboratory coordinate system axes in Model Builder Mode.                          |\\ |**Background Black/White**                  |Draws the 3D animation with either a black or white background.                                       |\\ |**Targets**                                 |Toggles drawing of targets.                                                                           |\\ |**Color Targets by Residual**               |Color Targets by the magnitude of the Residual component.                                             |\\ |**Landmarks**                               |Toggles drawing of Landmarks.                                                                         |\\ |**Joints**                                  |Toggles drawing the "Joints" used for the Inverse Dynamics.                                           |\\ |**Local Targets (in LCS)**                  |Toggles drawing the expected location of the markers as defined by the model.                         |\\ |**Model Center of Mass**                    |Toggles drawing the Center of Mass of the Model.                                                      |\\ |**Muscles**                                 |Toggles drawing Muscles. Muscles can be drawn as lines or cylinders.                                  |\\ |**Kinetic Segments**                        |Toggles drawing Kinetic Segments.                                                                     |\\ |**Kinematic Only Segments**                 |Toggles drawing Kinematic Only Segments.                                                              |\\ |**Display Segment Colors**                  |Toggles the color of segment based on an assigned signal.                                             |\\ |**Display Segment Inertial Geometry**       |Toggles drawing the Segment Geometry.                                                                 |\\ |**Segments as Stick Figures**               |Toggles drawing Kinetic Segments as Stick Figures.                                                    |\\ |**Kinematic Only Segments as Stick Figures**|Toggles drawing Kinematic Only Segments as Stick Figures.                                             |\\ |**Segment Coordinate System Axes**          |Toggles the visibility of the SCS. Specifies the location to draw the axis as origin or center of mass|  || ||     Force Platforms                           |\\ |Toggles the visibility of the force platforms  |\\ \\ |     Ground Reaction Force Butterfly                                                                                                                                                                                   |\\ |{{:GRFButterflyOff.jpg}} {{:GRFButterflyOn.jpg}}\\ \\ Toggles the visibility of the ground reaction force butterfly.  |\\ \\ |     Ground Reaction Force Vector                            |\\ |Toggles the visibility of the ground reaction force vector.  |\\ \\ |     Ground Reaction Force COP                                           |\\ |Toggles the visibility of the ground reaction force Center of Pressure.  |\\ \\ ||**Ground Reaction Force Free Moment**       |Toggles the visibility of the ground reaction force Free Moment.                                      |\\ |***Segment Assigned (Custom/Combined)**     |Displays Assigned Forces.                                                                             |\\ |**Force Structures/Projected Forces**       |Displays Force Structures.                                                                            |\\ |**View Assigned Force Segments**            |Colors all segments that have been assigned to a force.                                               |\\ |**Lab/Floor**                               |Toggles the visibility of the laboratory and floor.                                                   |\\ |**Lab Axes**                                |Toggles drawing the laboratory coordinate system axes.                                                |\\ |**Lab Axes in Model Builder**               |Toggles drawing the laboratory coordinate system axes in Model Builder Mode.                          |\\ |**Background Black/White**                  |Draws the 3D animation with either a black or white background.                                       |\\ |**Targets**                                 |Toggles drawing of targets.                                                                           |\\ |**Color Targets by Residual**               |Color Targets by the magnitude of the Residual component.                                             |\\ |**Landmarks**                               |Toggles drawing of Landmarks.                                                                         |\\ |**Joints**                                  |Toggles drawing the "Joints" used for the Inverse Dynamics.                                           |\\ |**Local Targets (in LCS)**                  |Toggles drawing the expected location of the markers as defined by the model.                         |\\ |**Model Center of Mass**                    |Toggles drawing the Center of Mass of the Model.                                                      |\\ |**Muscles**                                 |Toggles drawing Muscles. Muscles can be drawn as lines or cylinders.                                  |\\ |**Kinetic Segments**                        |Toggles drawing Kinetic Segments.                                                                     |\\ |**Kinematic Only Segments**                 |Toggles drawing Kinematic Only Segments.                                                              |\\ |**Display Segment Colors**                  |Toggles the color of segment based on an assigned signal.                                             |\\ |**Display Segment Inertial Geometry**       |Toggles drawing the Segment Geometry.                                                                 |\\ |**Segments as Stick Figures**               |Toggles drawing Kinetic Segments as Stick Figures.                                                    |\\ |**Kinematic Only Segments as Stick Figures**|Toggles drawing Kinematic Only Segments as Stick Figures.                                             |\\ |**Segment Coordinate System Axes**          |Toggles the visibility of the SCS. Specifies the location to draw the axis as origin or center of mass|  ||
  
-=== Segment Colorization ===+===== Segment Colorization =====
  
 It is possible to color a segment model or a muscle object based on a signal value. It is possible to color a segment model or a muscle object based on a signal value.
Line 73: Line 68:
 ||A right mouse click in the animation window will cause the following popup to appear. Select **Map Segment Color to a Signal Value**\\ \\ {{:MapSegmentColorMenu.jpg}}\\ \\ \\ the following dialog allows the selection of a Visual3D model object and the associated signal\\ \\ {{:MapColorsToSignalValuesDlg.jpg}}\\ \\ \\ In the above dialog the magnitude of the **Right Hip Power** signal is used to color the **Right Thigh Segment.** Note that it is important to select the **Apply Colorization** button after the segment and signal have been selected.\\ \\ {{:ColoredRightThigh.jpg}}\\ \\ \\ The resulting snapshot from the animation shows the colored right thigh.  || ||A right mouse click in the animation window will cause the following popup to appear. Select **Map Segment Color to a Signal Value**\\ \\ {{:MapSegmentColorMenu.jpg}}\\ \\ \\ the following dialog allows the selection of a Visual3D model object and the associated signal\\ \\ {{:MapColorsToSignalValuesDlg.jpg}}\\ \\ \\ In the above dialog the magnitude of the **Right Hip Power** signal is used to color the **Right Thigh Segment.** Note that it is important to select the **Apply Colorization** button after the segment and signal have been selected.\\ \\ {{:ColoredRightThigh.jpg}}\\ \\ \\ The resulting snapshot from the animation shows the colored right thigh.  ||
  
-=== Target Colorization ===+===== Target Colorization =====
  
 The motion capture markers are colored based on the TARGET residual value. The motion capture markers are colored based on the TARGET residual value.
visual3d/documentation/dialogs/program_options.1732712692.txt.gz · Last modified: 2024/11/27 13:04 by wikisysop