visual3d:documentation:kinematics_and_kinetics:external_forces:force_overview
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visual3d:documentation:kinematics_and_kinetics:external_forces:force_overview [2024/11/11 15:16] – [Force Platforms] wikisysop | visual3d:documentation:kinematics_and_kinetics:external_forces:force_overview [2025/02/21 18:10] (current) – wikisysop | ||
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- | ====== Force Overview | + | ===== Force Overview ===== |
- | This topic refers | + | This page provides a useful jumping off point to learn about how [[visual3d: |
+ | forces are included in the [[Visual3D: | ||
- | If you are searching for the computation of Forces | + | If you are searching for the computation of forces |
- | The traditional force recorded for [[Visual3D: | + | ==== Force Platforms ==== |
- | In recent years force sensors have been included in a variety of structures, such as Steps and Treadmills. Visual3D treats these forces as [[Visual3D: | + | The traditional method for measuring external force for [[Visual3D: |
- | \\ | + | There are additional considerations for modelling |
- | In order to include a force in the [[Visual3D:Documentation:Kinematics_and_Kinetics:Inverse_Dynamics|Inverse Dynamics]] calculations it is necessary to assign | + | |
- | Forces can also be defined by the user, and assigned to a segment. | + | A PDF slide package for a [[https:// |
==== Force Assignment ==== | ==== Force Assignment ==== | ||
- | [[https:// | + | In order to include a force in the [[Visual3D:Documentation: |
- | [[https://wiki.has-motion.com/doku.php? | + | As of Visual3D version 4, a colour scheme is used for animating forces to indicate whether or not the force is assigned: |
+ | - A red arrow is an unassigned force from a Force Platform. | ||
+ | | ||
+ | - A yellow arrow is a force on a Force Structures (e.g. a step). | ||
- | ==== Force Representation ==== | + | === Model-based Items === |
- | [[https:// | + | There are two [[visual3d: |
+ | - [[Visual3D: | ||
+ | - [[Visual3D: | ||
- | ==== Force Platforms ==== | + | ==== Using Processed Forces for Segment to Force Assignments |
- | [[visual3d:tutorials:kinematics_and_kinetics:force_platforms]] | + | Visual3D includes options to [[visual3d:documentation:visual3d_signal_types:link_model_based_data_type# |
- | A [[https:// | + | ==== CalTester Mode ==== |
- | ==== Force Structures ==== | + | Visual3D' |
- | + | ||
- | [[https:// | + | |
- | ==== Treadmills ==== | + | |
- | + | ||
- | [[visual3d: | + | |
- | ==== Dynamic_Force_Platforms ==== | + | |
- | [[visual3d: | + | |
- | + | ||
- | Some force platforms have the ability | + | |
- | ==== Model Based Items ==== | + | |
- | + | ||
- | The model based items for assigned forces | + | |
- | + | ||
- | [[Visual3D: | + | |
- | [[Visual3D: | + | |
- | === Use Processed Forces for Segment | + | |
- | + | ||
- | Info related to filtering | + | |
- | + | ||
- | ==== CalTester_Mode ==== | + | |
Using a computational method based on static equilibrium, | Using a computational method based on static equilibrium, | ||
- | ==== Force_Vector_Colors ==== | ||
- | |||
- | In Visual3D version 4 we have introduced a color scheme for animating forces. | ||
- | - The red arrow is the force on the Force Platforms. | ||
- | - The blue arrow is a Force Assignment (not necessarily related to a force platform) to a segment. | ||
- | - The yellow arrow is a force on a Force Structures (e.g. a step). | ||
- | |||
- | |||
visual3d/documentation/kinematics_and_kinetics/external_forces/force_overview.1731338208.txt.gz · Last modified: 2024/11/11 15:16 by wikisysop