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visual3d:documentation:kinematics_and_kinetics:external_forces:force_overview

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visual3d:documentation:kinematics_and_kinetics:external_forces:force_overview [2024/12/20 17:16] – Cleaned up page and added context to links. wikisysopvisual3d:documentation:kinematics_and_kinetics:external_forces:force_overview [2025/02/21 18:10] (current) wikisysop
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 ===== Force Overview ===== ===== Force Overview =====
  
-This page provides a useful jumping off point to learn about how [[visual3d:documentation:kinematics_and_kinetics:external_forces:force_representation||external forces are represented]] within Visual3D and how these forces are included in the [[Visual3D:Documentation:Kinematics_and_Kinetics:Inverse_Dynamics|inverse dynamics]] calculations.+This page provides a useful jumping off point to learn about how [[visual3d:documentation:kinematics_and_kinetics:external_forces:force_representation||external forces are represented]] within Visual3D and how these  
 +forces are included in the [[Visual3D:Documentation:Kinematics_and_Kinetics:Inverse_Dynamics|inverse dynamics]] calculations.
  
 If you are searching for the computation of forces and moments, see the section on [[Visual3D:Documentation:Kinematics_and_Kinetics:Inverse_Dynamics|Inverse Dynamics]]. If you are searching for the computation of forces and moments, see the section on [[Visual3D:Documentation:Kinematics_and_Kinetics:Inverse_Dynamics|Inverse Dynamics]].
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 ==== Force Assignment ==== ==== Force Assignment ====
  
-In order to include a force in the [[Visual3D:Documentation:Kinematics_and_Kinetics:Inverse_Dynamics|inverse dynamics]] calculations it is necessary to assign the force to a segment. In many cases, force platforms or force structures, Visual3D attempts to [[visual3d:documentation:kinematics_and_kinetics:external_forces:force_assignment|assign the forces automatically]]. Forces can also be defined by the user, and assigned to a segment. Whether forces are assigned automatically or manually, it is important to verify that these assignments are correct. Incorrect force assignments will inevitably propagate into your subsequent analysis leading to, for example, [[visual3d:tutorials:kinematics_and_kinetics:bad_force_assignments_causing_bad_gait_events|bad gait events]].+In order to include a force in the [[Visual3D:Documentation:Kinematics_and_Kinetics:Inverse_Dynamics|inverse dynamics]] calculations it is necessary to [[visual3d:documentation:kinematics_and_kinetics:external_forces:force_assignment | assign the force to a segment]]. In many cases, force platforms or force structures, Visual3D attempts to [[visual3d:documentation:kinematics_and_kinetics:external_forces:force_assignment|assign the forces automatically]]. Forces can also be defined by the user, and assigned to a segment. Whether forces are assigned automatically or manually, it is important to verify that these assignments are correct. Incorrect force assignments will inevitably propagate into your subsequent analysis leading to, for example, [[visual3d:tutorials:kinematics_and_kinetics:bad_force_assignments_causing_bad_gait_events|bad gait events]].
  
 As of Visual3D version 4, a colour scheme is used for animating forces to indicate whether or not the force is assigned: As of Visual3D version 4, a colour scheme is used for animating forces to indicate whether or not the force is assigned:
visual3d/documentation/kinematics_and_kinetics/external_forces/force_overview.1734714977.txt.gz · Last modified: 2024/12/20 17:16 by wikisysop