visual3d:documentation:kinematics_and_kinetics:joint
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visual3d:documentation:kinematics_and_kinetics:joint [2024/09/20 17:42] – sgranger | visual3d:documentation:kinematics_and_kinetics:joint [2025/02/07 19:44] (current) – Removed duplicated "Default Joint Names" section. wikisysop | ||
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Essentially, | Essentially, | ||
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+ | ===== Default Joint Names ===== | ||
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+ | Visual3D creates joint names automatically for the default segments. | ||
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+ | Visual3D contains a number of default segment names that are provided for the convenience of the user. These default segments contain geometry, the inertial properties, and the wire frame model. Users that create their own segment names need to add this information in the segment properties tab in Model Builder Mode | ||
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+ | The calculation of Joint Moment, Joint Power, and Joint Force refer to the proximal end of the segment selected. For convenience we have mapped segment names to joint names automatically because we assumed that users would find it more intuitive. | ||
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+ | |**Visual3D Segment Name**|**Anatomical Segment**|**Joint Name**|**Anatomical Joint**| | ||
+ | |RFT |Right Foot |RANKLE | ||
+ | |RSK |Right Shank | ||
+ | |RTH |Right Thigh | ||
+ | |LFT |Left Foot | ||
+ | |LSK |Left Shank |LKNEE | ||
+ | |LTH |Left Thigh |LIHP |Left Hip | | ||
+ | |RPV |Pelvis | ||
+ | |RTK |Trunk and Pelvis | ||
+ | |RTA |Thorax and Abdomen|RWAIST | ||
+ | |RHE |Head |NECK |Neck | | ||
+ | |RAR |Right Upper Arm | ||
+ | |RFA |Right Forearm | ||
+ | |RHA |Right Hand |RWRIST | ||
+ | |LAR |Left Upper Arm |LSHOULDER |Left Shoulder | ||
+ | |LFA |Left Forearm | ||
+ | |LHA |Left Hand | ||
+ | |||
+ | if a default name doesn' | ||
===== How to visually check for joints ===== | ===== How to visually check for joints ===== |
visual3d/documentation/kinematics_and_kinetics/joint.1726854141.txt.gz · Last modified: 2024/09/20 17:42 by sgranger