visual3d:documentation:kinematics_and_kinetics:pose_estimation
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+ | ====== Pose Estimation ====== | ||
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+ | Visual3D has two distinctive approaches to computing the position and orientation of a segment. The first approach is the Six Degrees of Freedom method, which determines the position and orientation of segments independently from one another based solely upon measurements of that segment. The second approach is the Inverse Kinematics method, where segments form a hierarchical linked chain with joint properties that define the " | ||
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+ | ==== Six Degrees of Freedom ==== | ||
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+ | The [[Visual3D: | ||
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+ | For marker-based motion capture, a set of 3 or more markers attached to a rigid segment is used to track the movement of the segment and at each frame of data the pose (position and orientation) of the segment is estimated. | ||
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+ | The method' | ||
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+ | ==== Inverse Kinematics ==== | ||
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+ | An alternative to the 6 DOF solution is to define joints (e.g. explicitly state which segments are connected by a joint) and to specify the properties of all joints. Because the targets used to track the segments are often subject to measurement error and soft tissue artifact, motion about some of the degrees of freedom maybe much larger than the motion that would be realistically possible. | ||
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+ | The [[Visual3D: | ||
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+ | Lu and O’Connor (1999) described a global optimization process where physically realistic joint constraints can be added to the model to minimize the effect of the soft tissue and measurement error. Lu and O’Connor termed this process Global Optimization while other inside the biomechanics community prefer the term " | ||
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+ | ==== Choosing between 6 DOF and IK ==== | ||
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+ | Many practitioners are interested in the questions: **How close are the 6 DOF and IK methods in terms of data and which one is correct?** | ||
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+ | These questions are almost impossible to answer because the correct answers will vary tremendously due to difference in the quality of the lab data, the type of movement, the amount and type of soft-tissue movement and the validity of the joint constraints used for the IK method. | ||
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+ | In Lu and O' | ||
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+ | In general I find that a visual inspection of the data in Visual3D will give you a good clue of whether IK is useful or not. If looking at the data in Visual3D you see a lot of joints disarticulating then IK will generally be a good idea. (For example I have looked at the upper extremities in baseball pitching and golf and you often see the elbow blow apart and IK helps this sort of data considerably.) | ||
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+ | ==== Lecture Notes ==== | ||
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+ | [[https:// | ||
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+ | ==== Marker Sets and Pose Estimation ==== | ||
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+ | [[https:// | ||
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+ | While these opinions are Allan' | ||
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+ | If you have any questions related to Allan' | ||
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+ | ==== Further Reading ==== | ||
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+ | Leardini A, Belvedere C, Nardini F, Sancisi N, Conconi M, Parenti-Castelli V (2017) Kinematic models of lower limb joints for musculo-skeletal modelling and optimization in gait analysis. J Biomech. 2017 Sep 6;62:77-86. doi: 10.1016/ | ||
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+ | Abstract | ||
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+ | Kinematic models of lower limb joints have several potential applications in musculoskeletal modelling of the locomotion apparatus, including the reproduction of the natural joint motion. These models have recently revealed their value also for in vivo motion analysis experiments, | ||
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+ | **Schmitz A1, Buczek FL, Bruening D, Rainbow MJ, Cooney K, Thelen D. (2015)** Comparison of hierarchical and six degrees-of-freedom marker sets in analyzing gait kinematics. Comput Methods Biomech Biomed Engin. 2015 Mar 24:1-9. [Epub ahead of print] | ||
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+ | The objective of this study was to determine how marker spacing, noise, and joint translations affect joint angle calculations using both a hierarchical and a six degrees-of-freedom (6DoF) marker set. A simple two-segment model demonstrates that a hierarchical marker set produces biased joint rotation estimates when sagittal joint translations occur whereas a 6DoF marker set mitigates these bias errors with precision improving with increased marker spacing. **These effects were evident in gait simulations where the 6DoF marker set was shown to be more accurate at tracking axial rotation angles at the hip, knee, and ankle.** | ||
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+ | [[[https:// | ||
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visual3d/documentation/kinematics_and_kinetics/pose_estimation.1721149034.txt.gz · Last modified: 2024/07/16 16:57 by sgranger