visual3d:documentation:modeling:functional_joints:defining_a_functional_joint
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visual3d:documentation:modeling:functional_joints:defining_a_functional_joint [2024/06/19 12:48] – sgranger | visual3d:documentation:modeling:functional_joints:defining_a_functional_joint [2025/07/30 18:09] (current) – sgranger | ||
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- | {{{{{{{{{{the properties of the functional joint are defined in the **model builder : landmarks : | + | ====== Defining a Functional Joint ====== |
- | ==== step 1. switch to the landmarks tab in model builder mode ==== | + | The properties of the functional joint are defined |
- | functionaljointstab.jpg\\ | + | ===== Step 1. Switch |
- | the definition of the functional joints can be saved in an ini file for future use, but it is more common | + | |
- | ==== step 2. select one of the default landmark | + | {{: |
+ | The definition | ||
- | alternatively, | + | ===== Step 2. Select one of the default |
- | note that you can save and load functional joint definitions to a file for future use. | + | Alternatively, |
- | functionaljointscombo.jpg\\ | + | Note that you can save and load functional joint definitions to a file for future use. \\ |
+ | {{: | ||
- | ==== step 3. assign the markers/ | ||
- | functionaljointsdialog.jpg\\ | + | ===== Step 3. Assign the markers/ |
+ | {{: | ||
- | the landmark will be created relative to the tracking segments/ | + | The landmark will be created relative to the tracking segments/ |
- | the other segment/ | + | The other segment/ |
- | note that the tracking targets | + | Note that the Tracking Targets |
- | originally, the tracking | + | Originally, the Tracking |
- | there are 3 options available. | + | There are 3 options available. |
- | - compute | + | - Compute |
- | - the minimum helical rotation is related to the algorithm and causes | + | - The minimum helical rotation is related to the algorithm and causes |
- | - the algorithm uses all combinations of 3 frames of data in the selected range of frames. | + | - The algorithm uses all combinations of 3 frames of data in the selected range of frames. |
- | ==== which targets/ | + | ===== Which targets/ |
- | regardless | + | Regardless |
- | visual3d | + | Visual3D |
- | if the resulting landmark is defined relative to targets | + | If the resulting landmark is defined relative to Targets |
- | if the resulting landmark is defined relative to a segment, | + | If the resulting landmark is defined relative to a segment, |
- | functionaljointslandmarkdefinition.jpg\\ | + | {{: |
- | in this case, visual3d | + | In this case, Visual3D |
- | functionaljointslandmarkdefinitionseg.jpg\\ | + | {{: |
- | the same landmark can be defined relative to the pelvis segment rather than to markers. | + | The same landmark can be defined relative to the pelvis segment rather than to markers. |
- | if you have created the landmark for use in defining segments (e.g. calibration only), it doesn' | + | If you have created the landmark for use in defining segments (e.g. calibration only), it doesn' |
- | if you have created the landmark and would like to use it for tracking, it is advisable to define the landmark relative to a segment. | + | If you have created the landmark and would like to use it for tracking, it is advisable to define the landmark relative to a segment. |
+ | |||
+ | [[Visual3D: | ||
- | [[visual3d: | ||
- | }}}}}}}}}} |
visual3d/documentation/modeling/functional_joints/defining_a_functional_joint.1718801306.txt.gz · Last modified: 2024/06/19 12:48 by sgranger