visual3d:documentation:modeling:functional_joints:example_-_functional_knee
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
visual3d:documentation:modeling:functional_joints:example_-_functional_knee [2024/07/12 13:32] – removed sgranger | visual3d:documentation:modeling:functional_joints:example_-_functional_knee [2024/07/17 15:45] (current) – created sgranger | ||
---|---|---|---|
Line 1: | Line 1: | ||
+ | ====== Example - Functional Knee ====== | ||
+ | |||
+ | \\ | ||
+ | When defining the functional knee joint, the calculation defines the axis of rotation, but not the location on the axis.\\ | ||
+ | \\ | ||
+ | Two additional landmarks (RKneMed & LKneMed) must be created off the position of the mediolateral knee targets.\\ | ||
+ | \\ | ||
+ | [[https:// | ||
+ | |||
+ | |||
+ | 1) This tutorial will use the **Static.c3d** and **Functional Knee.c3d** files.\\ | ||
+ | |||
+ | 2) The Functional Hip.c3d file is used for the [[Visual3D: | ||
+ | |||
+ | 3) FunctionalJoints_Hip_Knee.cmo contains a static trial with both the functional hip and knee defined.\\ | ||
+ | |||
+ | \\ | ||
+ | **The calculation of functional joints is described [[Visual3D: | ||
+ | |||
+ | |||
+ | ===== Load Static Trial ===== | ||
+ | |||
+ | |1. From the **Model** menu, select **Create -> Hybrid Model from C3D file.**\\ \\ 2. A dialog titled **Select the calibration file for the new model** will appear;\\ \\ \\ Select // | ||
+ | |||
+ | ===== Create Functional Joint ===== | ||
+ | |||
+ | |1. On the **Landmarks** tab:\\ \\ 1. Select the **Functional** tab | {{: | ||
+ | |||
+ | ==== Create Right Functional Joint ==== | ||
+ | |||
+ | |1. On the **Landmarks** tab:\\ \\ 1. Select the **Functional** tab\\ \\ 2. From the **Functional Joint Name** box, select // | ||
+ | |||
+ | |2. **Select tracking targets for the F_RKNEE: | ||
+ | |||
+ | ==== Create Left Functional Joint ==== | ||
+ | |||
+ | |1. On the **Landmarks** tab:\\ \\ 1. Select the **Functional** tab\\ \\ 2. From the **Functional Joint Name** box, select // | ||
+ | |||
+ | |2. **Select tracking targets for the F_LKNEE: | ||
+ | |||
+ | ===== Model Builder Advanced Post Processing ===== | ||
+ | |||
+ | |1. Select the **Post Processing** button from the menu (image below)\\ \\ {{: | ||
+ | |||
+ | |3. **Open functional movement file:**\\ \\ 1. Select the **Add Motion File From Disk**\\ \\ 2. **Browse** to functional movement file, select // | ||
+ | |||
+ | \\ | ||
+ | **NOTE:** Once the trial has been selected, the name of the trial will be highlighted and the movement file will appear in 3D viewer.\\ | ||
+ | \\ | ||
+ | |||
+ | |||
+ | ==== Define F_RKNEE Start and End of motion ==== | ||
+ | |||
+ | |1. Select the **START** frame of the right functional movement\\ \\ 1. **Select F_RKNEE**, this will highlight the joint in **blue**\\ \\ 2. Using the **slider** (seen below), select the START frame of the right functional movement. //Set the Start Frame to 241//\\ \\ {{: | ||
+ | |||
+ | \\ | ||
+ | |||
+ | |||
+ | |2. Select the **END** frame of the right functional movement\\ \\ 1. **Select F_RKNEE**, this will highlight the joint in **blue**\\ \\ 2. Using the **slider** (seen below), select the END frame of the right functional movement. //Set the End Frame to 631//\\ \\ {{: | ||
+ | |||
+ | ==== Define F_LKNEE Start and End of motion ==== | ||
+ | |||
+ | |1. Select the **START** frame of the left functional movement\\ \\ 1. **Select F_LKNEE**, this will highlight the joint in **blue**\\ \\ 2. Using the **slider**, select the START frame of the left functional movement. //Set the Start Frame to 733//\\ \\ 3. Click **Set START Event to Current Frame**\\ \\ \\ | ||
+ | |||
+ | |2. Select the **END** frame of the left functional movement\\ \\ 1. **Select F_LKNEE**, this will highlight the joint in **blue**\\ \\ 2. Using the **slider**, select the END frame of the left functional movement. //Set the End Frame to 1149//\\ \\ 3. Click **Set END Event to Current Frame**\\ \\ \\ | ||
+ | |||
+ | ===== Compute Landmarks ===== | ||
+ | |||
+ | |1. Select **Compute ALL Landmarks**\\ 2. **Close** the Model Builder Advanced Post Processing dialog box\\ 3. Four landmarks (**F_RKNEE, F_RKNEE_X, F_LKNEE and F_LKNEE_X**) should appear in purple in the 3D viewer\\ \\ \\ **If the landmarks do NOT appear in the 3D viewer, check:**\\ - That the landmarks are turned on (3D View Options)\\ - Check that all steps in this tutorial were completed\\ | ||
+ | |||
+ | ===== Compute Right Mediolateral Borders of the Knee Joint Center ===== | ||
+ | |||
+ | The RKneLat and RKneMed landmarks created below will be used to define the mediolateral borders of the knee joint. | ||
+ | |||
+ | These landmarks will project the mediolateral targets (RLATKNE, | ||
+ | |||
+ | \\ | ||
+ | |||
+ | |||
+ | |**1. Create Lateral Border of the Right Knee Joint Center (RKneLat): | ||
+ | |||
+ | \\ | ||
+ | \\ | ||
+ | |||
+ | |||
+ | |**2. Create Medial Border of the Right Knee Joint Center (RKneMed): | ||
+ | |||
+ | ===== Compute Left Mediolateral Borders of the Knee Joint Center ===== | ||
+ | |||
+ | The LKneLat and LKneMed landmarks created below will be used to define the mediolateral borders of the knee joint. | ||
+ | |||
+ | These landmarks will project the mediolateral targets (LLATKNE, | ||
+ | |||
+ | \\ | ||
+ | |||
+ | |||
+ | |**1. Create Lateral Border of the Left Knee Joint Center (LKneLat): | ||
+ | |||
+ | \\ | ||
+ | \\ | ||
+ | |||
+ | |||
+ | |**2. Create Medial Border of the Left Knee Joint Center (LKneMed): | ||
+ | |||
+ | |||
visual3d/documentation/modeling/functional_joints/example_-_functional_knee.1720791157.txt.gz · Last modified: 2024/07/12 13:32 by sgranger