visual3d:documentation:modeling:functional_joints:functional_joints_post_processing
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visual3d:documentation:modeling:functional_joints:functional_joints_post_processing [2024/07/17 15:10] – sgranger | visual3d:documentation:modeling:functional_joints:functional_joints_post_processing [2025/09/05 15:28] (current) – sgranger | ||
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Computing functional joints manually from the post processing interface. | Computing functional joints manually from the post processing interface. | ||
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After accumulating and defining the landmarks, select the Model Builder Post Process icon on the Toolbar | After accumulating and defining the landmarks, select the Model Builder Post Process icon on the Toolbar | ||
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{{: | {{: | ||
- | Note that this landmark was created with an Event Sequence defining the range of frames of the motion trial to use. | + | **Note** that this landmark was created with an Event Sequence defining the range of frames of the motion trial to use. |
Alternatively, | Alternatively, | ||
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{{: | {{: | ||
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visual3d/documentation/modeling/functional_joints/functional_joints_post_processing.1721229031.txt.gz · Last modified: 2024/07/17 15:10 by sgranger