visual3d:documentation:modeling:segments:pelvis_overview
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visual3d:documentation:modeling:segments:pelvis_overview [2024/06/19 12:48] – sgranger | visual3d:documentation:modeling:segments:pelvis_overview [2024/07/17 15:45] (current) – created sgranger | ||
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- | {{{{{{{{{{{{there are many ways to define a segment in visual3d, which means there are many ways to define a pelvis segment. | + | ====== Pelvis Overview ====== |
- | a pelvis segment can be constructed as any other segment, | + | There are many ways to define |
- | visual3d has two other pelvis | + | A pelvis segment can be constructed as any other segment, and so the default |
- | [[visual3d: | + | Visual3D has two other Pelvis types in Visual3D that share the same resultant segment coordinate system, but each has associated regression equations that define the location of the Hip Joint Centers (defined in the Pelvis segment coordinate system). |
- | [[visual3d:documentation:modeling:segments:helen_hayes_(davis)_pelvis|helen hayes (davis) pelvis]] | + | [[Visual3D:Documentation:Modeling:Segments:Coda_Pelvis|Coda_Pelvis]] |
- | ===== choosing between helen hayes and coda pelvis ===== | + | [[Visual3D: |
- | i usually recommend choosing the coda pelvis | + | ==== Choosing between Helen Hayes and CODA Pelvis ==== |
+ | |||
+ | I usually recommend choosing the CODA Pelvis | ||
\\ | \\ | ||
- | **for the coda/davis pelvis the segment coordinate system typically will be tilted forward about 20 degrees forward. | + | **For the CODA/DAVIS pelvis the segment coordinate system typically will be tilted forward about 20 degrees forward. |
- | ===== creating visual3d pelvis | + | ==== Creating Visual3D Pelvis |
- | the visual3d | + | The Visual3D |
- | the following process can be used to create a visual3d | + | The following process can be used to create a Visual3D |
- | first, create a coda pelvis and note the creation of **hip joint** landmarks.\\ | + | First, create a CODA pelvis and note the creation of **Hip Joint** Landmarks.\\ |
- | |normalizedpelvis1.gif |normalizedpelvis2.gif| | + | |{{: |
\\ | \\ | ||
- | remove | + | Remove |
- | normalizedpelvis3.gif\\ | + | {{: |
- | create | + | Create |
- | |normalizedpelvis4.gif |normalizedpelvis5.gif| | + | |{{: |
\\ | \\ | ||
- | create | + | Create |
- | normalizedpelvis6.gif\\ | + | {{: |
- | note the difference in orientation of the two pelvis segment coordinate systems.\\ | + | Note the difference in orientation of the two pelvis segment coordinate systems.\\ |
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- | the previous process created a pelvis segment coordinate system that was aligned vertically by creating landmarks located vertically above the hip joint centers. | + | The previous process created a pelvis segment coordinate system that was aligned vertically by creating landmarks located vertically above the hip joint centers. |
+ | |||
+ | **Note:** Visual3D allows the use of mathematical expressions in most of the edit boxes in model builder model. In the previous section the following landmarks were created.\\ | ||
- | **note:** visual3d allows the use of mathematical expressions in most of the edit boxes in model builder model. in the previous section the following landmarks were created.\\ | ||
+ | **Landmark Name=**Right Iliac Crest | ||
+ | **Starting Point=**RIGHT_HIP | ||
+ | Offset Using the Following ML/AP/AXIAL Offsets= Checked | ||
+ | **X=**0.0 | ||
+ | **Y=**0.0 | ||
+ | **Z=**0.19 | ||
+ | **Landmark Name=**Left Iliac Crest | ||
+ | **Starting Point=**LEFT_HIP | ||
+ | **Offset Using the Following ML/AP/AXIAL Offsets=** Checked | ||
+ | **X=**0.0 | ||
+ | **Y=**0.0 | ||
+ | **Z=**0.19 | ||
+ | Assuming the y-direction is Anterior. We can create a forward tilt of the pelvis of 0.3 radians by modifying the landmarks as follows:\\ | ||
- | **landmark name=**right iliac crest | ||
- | **starting point=**right_hip | ||
- | offset using the following ml/ap/axial offsets= checked | ||
- | **x=**0.0 | ||
- | **y=**0.0 | ||
- | **z=**0.19 | ||
- | **landmark name=**left iliac crest | ||
- | **starting point=**left_hip | ||
- | **offset using the following ml/ap/axial offsets=** checked | ||
- | **x=**0.0 | ||
- | **y=**0.0 | ||
- | **z=**0.19 | ||
- | assuming the y-direction is anterior. we can create a forward tilt of the pelvis of 0.3 radians by modifying the landmarks as follows:\\ | ||
+ | **Landmark Name=**Right Iliac Crest | ||
+ | **Starting Point=**RIGHT_HIP | ||
+ | **Offset Using the Following ML/AP/AXIAL Offsets=** Checked | ||
+ | **X=**0.0 | ||
+ | **Y=**0.19*sin(0.3) | ||
+ | **Z=**0.19*cos(0.3) | ||
+ | **Landmark Name=**Left Iliac Crest | ||
+ | **Starting Point=**LEFT_HIP | ||
+ | **Offset Using the Following ML/AP/AXIAL Offsets=** Checked | ||
+ | **X=**0.0 | ||
+ | **Y=**0.19*sin(0.3) | ||
+ | **Z=**0.19*cos(0.3) | ||
- | **landmark name=**right iliac crest | ||
- | **starting point=**right_hip | ||
- | **offset using the following ml/ap/axial offsets=** checked | ||
- | **x=**0.0 | ||
- | **y=**0.19*sin(0.3) | ||
- | **z=**0.19*cos(0.3) | ||
- | **landmark name=**left iliac crest | ||
- | **starting point=**left_hip | ||
- | **offset using the following ml/ap/axial offsets=** checked | ||
- | **x=**0.0 | ||
- | **y=**0.19*sin(0.3) | ||
- | **z=**0.19*cos(0.3) | ||
- | }}}}}}}}}}}} |
visual3d/documentation/modeling/segments/pelvis_overview.1718801339.txt.gz · Last modified: 2024/06/19 12:48 by sgranger