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visual3d:documentation:modeling:segments:segment_default_names [2024/06/19 12:49] sgrangervisual3d:documentation:modeling:segments:segment_default_names [2024/07/17 15:45] (current) – created sgranger
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 +====== Segment Default Names ======
 +
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-visual3d provides general modeling tools that allow for the creation of any rigid segments. for convenience, we have pre-defined the properties of common segments, such as the foot, shank etc. the properties of these segments are explicit, and the user can modify the properties.+Visual3D provides general modeling tools that allow for the creation of any rigid segments. For convenience, we have pre-defined the properties of common segments, such as the foot, shank etc. The properties of these segments are explicit, and the user can modify the properties.
  
-**visual3d has default 3 character names for a collection of typical segments of the human body. it is not necessary, however, for the user to see these cryptic names in the visual3d workspaceeach of these segment names can be mapped to user defined names by modifying the config file "segment_names.ini", which should be located in visual3d's [[visual3d:documentation:modeling:segments:config_folder|configuration folder]].**+**Visual3D has default 3 character names for a collection of typical segments of the human body. It is not necessary, however, for the user to see these cryptic names in the Visual3D WorkspaceEach of these segment names can be mapped to user defined names by modifying the config file "segment_names.ini", which should be located in Visual3D's [[Visual3D:Documentation:Modeling:Segments:Config_Folder|configuration folder]].**
  
 \\ \\
  
  
-the config file "segment_names.ini" maps user defined strings to the default names. for example, the following would cause visual3d to display the text to the right of the default name:+The config file "segment_names.ini" maps user defined STRINGS to the default names. For example, the following would cause Visual3D to display the text to the right of the default name:
  
-**rft** = right foot\\ +**RFT** = Right Foot\\ 
-**lft** = left foot\\ +**LFT** = Left Foot\\ 
-**rsk** = right shank\\ +**RSK** = Right Shank\\ 
-**lsk** = left shank\\ +**LSK** = Left Shank\\ 
-**rth** = right thigh\\ +**RTH** = Right Thigh\\ 
-**lth** = left thigh\\ +**LTH** = Left Thigh\\ 
-**rpv** = pelvis\\ +**RPV** = Pelvis\\ 
-**rtk** = trunk\\ +**RTK** = Trunk\\ 
-**rta** = thorax/ab\\ +**RTA** = Thorax/Ab\\ 
-**rar** = right arm\\ +**RAR** = Right Arm\\ 
-**lar** = left arm\\ +**LAR** = Left Arm\\ 
-**rfa** = right forearm\\ +**RFA** = Right Forearm\\ 
-**lfa** = left forearm\\ +**LFA** = Left Forearm\\ 
-**rha** = right hand\\ +**RHA** = Right Hand\\ 
-**lha** = left hand\\ +**LHA** = Left Hand\\ 
-**pat** = patella\\ +**PAT** = Patella\\ 
-**rka** = right kad\\ +**RKA** = Right KAD\\ 
-**lka** = left kad\\ +**LKA** = Left KAD\\ 
-**rmf** = right virtual foot\\ +**RMF** = Right Virtual Foot\\ 
-**lmf** = left virtual foot\\ +**LMF** = Left Virtual Foot\\ 
-**rhe** = head+**RHE** = Head
  
-**note:** any segment that has a 3 letter acronym that begins with the letter is assumed to be on the left side of the body. this establishes the convention for medial and lateral in the segment definitions dialog.+**Note:** Any segment that has a 3 letter acronym that begins with the letter is assumed to be on the Left Side of the body. This establishes the convention for medial and lateral in the segment definitions dialog.
  
-exampleif you modify the line+ExampleIf you modify the line
  
-**rft** = right foot\\+**RFT** = Right Foot\\
  
  
 to to
  
-**rft** = piede destro\\+**RFT** = Piede Destro\\
  
  
-visual3d will now display piede destro for the rft segment+Visual3D will now display Piede Destro for the RFT segment
  
  
  
visual3d/documentation/modeling/segments/segment_default_names.1718801343.txt.gz · Last modified: 2024/06/19 12:49 by sgranger