visual3d:documentation:modeling:segments:segment_inertia
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
visual3d:documentation:modeling:segments:segment_inertia [2024/07/12 13:28] – removed sgranger | visual3d:documentation:modeling:segments:segment_inertia [2024/09/28 02:10] (current) – Cleaned up page formatting and organization. wikisysop | ||
---|---|---|---|
Line 1: | Line 1: | ||
+ | ===== Segment Inertia ===== | ||
+ | |||
+ | Visual3D computes the moment of inertia of a segment from the segment' | ||
+ | |||
+ | ==== Inertial properties of a Cone (Conical Frustrum) ==== | ||
+ | |||
+ | Visual3D' | ||
+ | |||
+ | {{: | ||
+ | |||
+ | For a unit length, the center of mass relative to the proximal end of the segment is located at: | ||
+ | |||
+ | {{: | ||
+ | |||
+ | A Cone segment with mass M and length L has the following inertial properties: | ||
+ | |||
+ | {{: | ||
+ | |||
+ | ==== Inertial properties of an Elliptical Cylinder ==== | ||
+ | |||
+ | Visual3D' | ||
+ | |||
+ | {{: | ||
+ | |||
+ | The distance from the proximal end of the segment to the center of mass of the segment is | ||
+ | < | ||
+ | CG_from_proximal_end = 0.5*L | ||
+ | </ | ||
+ | |||
+ | In Visual3D' | ||
+ | |||
+ | {{: | ||
+ | |||
+ | Note that Visual3D uses the radius at the distal end of the segment as the radius of the cylinder. | ||
+ | |||
+ | ==== Inertial Properties of a Sphere ==== | ||
+ | |||
+ | For segments modelled as a **Sphere**, Visual3D requires a proximal segment radius and a distal segment radius. The inertial properties of the segment are calculated using only the distal radius, however, the proximal radius is still required to determine the location of the proximal segment end. | ||
+ | |||
+ | If both a medial and a lateral target are used at one end of a segment during subject calibration, | ||
+ | |||
+ | One notable difference arises in creating spherical segments. Visual3D expects the distal targets to be located at 50% of the distance between segment ends. This allows the distal radius to produce a realistic measure of the dimension of the sphere. | ||
+ | |||
+ | {{: | ||
+ | |||
+ | The distance from the proximal end of the segment to the center of mass of the spherical segment is | ||
+ | |||
+ | < | ||
+ | CG_from_proximal_end = L | ||
+ | </ | ||
+ | |||
+ | Within Visual3D' | ||
+ | |||
+ | {{: | ||
+ | |||
+ | Note that Visual3D uses the radius at the distal end of the segment as the radius of the sphere. The length of the sphere is determined from the distance between the segment' | ||
+ | |||
+ | ==== Inertial Properties of an Ellipsoid ==== | ||
+ | |||
+ | Visual3D also allows segments to be defined as an **Ellipsoid**, | ||
+ | |||
+ | {{: | ||
+ | |||
+ | The distance from the proximal end of the segment to the center of mass of an ellipsoid segment is given by: | ||
+ | < | ||
+ | CG_from_proximal_end = L | ||
+ | </ | ||
+ | |||
+ | Within Visual3D' | ||
+ | |||
+ | {{: | ||
+ | |||
+ | Visual3D uses the radius at the distal end of the segment as the radius of the ellipsoid. The length of the ellipsoid is calculated as tghe distance between the sgement' | ||
+ | |||
+ | ==== Alternative Approaches ==== | ||
+ | |||
+ | The user is free to modify segment characteristics away from Visual3D' | ||
+ | |||
+ | === Adjusted Zatsiorsky-Seluyanov' | ||
+ | |||
+ | It is possible to use the [[visual3d: | ||
+ | |||
+ | These inertial parameters adjust the original Zatsiorsky-Seluyanov segment inertia parameters from using bony landmarks as reference points to using joints centres instead since these more commonly used in biomechanics. | ||
+ | |||
+ | === Entering Inertial Values Using Expressions === | ||
+ | |||
+ | Visual3D allows the user to put [[visual3d: | ||
+ | |||
+ | See the page covering [[Visual3D: | ||
+ | |||
+ | === Coordinate System Transformations === | ||
+ | |||
+ | Visual3D allows users to flexibly express a segment' | ||
+ | |||
+ | ==== References ==== | ||
+ | |||
+ | * Hanavan E. (1964) A Mathematical Model for the Human Body. Technical Report, Wright-Patterson Air Force Base | ||
visual3d/documentation/modeling/segments/segment_inertia.1720790927.txt.gz · Last modified: 2024/07/12 13:28 by sgranger