User Tools

Site Tools


visual3d:documentation:modeling:segments:segment_volume

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
visual3d:documentation:modeling:segments:segment_volume [2024/06/19 12:49] sgrangervisual3d:documentation:modeling:segments:segment_volume [2024/07/17 15:45] (current) – created sgranger
Line 1: Line 1:
-{{{{{{{{{{{{{{visual3d models segments as cones, cylinders, spheres, and ellipsoids. visual3d doesn't compute the volume of a segment based on these geometries, but the calculations are straightforward.+====== Segment Volume ======
  
-====== volume of conical frustrum ======+Visual3D models segments as cones, cylinders, spheres, and ellipsoids. Visual3D doesn't compute the volume of a segment based on these geometries, but the calculations are straightforward.
  
-one of the visual3d segment geometries is labeled a **cone.** to be precise the **cone** refers to a **conical frustrum.** a **frustra of right cones** is created by cutting the top off of a cone such that the cut is parallel to the base of the cone.+===== Volume of Conical Frustrum =====
  
-frustraofrightcones1.gif+One of the Visual3D segment geometries is labeled a **Cone.** To be precise the **Cone** refers to a **conical frustrum.** A **frustra of right cones** is created by cutting the top off of a cone such that the cut is parallel to the base of the cone.
  
-a frustra of right cones is created by cutting the top off of a cone such that the cut is parallel to the base of the cone.+{{:frustraOfRightCones1.gif}}
  
-the volume of a conical frustrum is:+A frustra of right cones is created by cutting the top off of a cone such that the cut is parallel to the base of the cone.
  
-volume_frustrum.jpg +The volume of conical frustrum is:
-this value is not computed by default, but can be added as model metric item.+
  
-volume_frustrum_metric.png +{{:Volume_Frustrum.jpg}} 
-====== volume of ellipsoid ======+This value is not computed by default, but can be added as a Model Metric Item.
  
-in visual3d the inertial properties of an ellipsoid (sphere) are calculated using only the distal radius.+{{:Volume_Frustrum_Metric.png}} 
 +===== Volume of Ellipsoid =====
  
-sphere.gif +In Visual3D the inertial properties of an ellipsoid (sphere) are calculated using only the distal radius.
-the distance from the proximal end of the segment to the center of mass of the segment.+
  
-**cg_from_proximal_end = l**+{{:sphere.gif}} 
 +The distance from the proximal end of the segment to the center of mass of the segment.
  
-volume_ellipsoid.jpg +**CG_from_proximal_end L**
-====== volume of elliptical cylinder ======+
  
-cylinder.gif +{{:Volume_Ellipsoid.jpg}} 
-visual3d uses the radius at the distal end of the segment as the radius of the cylinder.+===== Volume of Elliptical Cylinder ===== 
 + 
 +{{:Cylinder.gif}} 
 +Visual3D uses the Radius at the distal end of the segment as the Radius of the cylinder. 
 + 
 +{{:Volume_Cylinder.jpg}}
  
-volume_cylinder.jpg 
  
-}}}}}}}}}}}}}} 
visual3d/documentation/modeling/segments/segment_volume.1718801350.txt.gz · Last modified: 2024/06/19 12:49 by sgranger