User Tools

Site Tools


visual3d:documentation:modeling:segments:transforming_segment_moment_of_inertia

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
visual3d:documentation:modeling:segments:transforming_segment_moment_of_inertia [2024/06/17 17:06] – removed sgrangervisual3d:documentation:modeling:segments:transforming_segment_moment_of_inertia [2024/07/17 15:45] (current) – created sgranger
Line 1: Line 1:
 +====== Transforming Segment Moment of Inertia ======
 +
 +||
 +
 +Transforming moment of inertia from one Coordinate System into Another Coordinate System
 +
 +\\
 +
 +
 +Let the Inertia Tensor of Segment (foot or shank) in it’s own local coordinate system (f) be given:
 +
 +{{:SegmentInertia_1.gif}}\\
 +
 +
 +**Note:** These are the values stored in Visual3D and viewable in the segment properties.
 +
 +Find the value of this inertia tensor in any other reference frame (for example, ground) using the following equation:
 +
 +{{:SegmentInertia_2.gif}}\\
 +
 +
 +Where {{:SegmentInertia_3.gif}} is the rotation matrix that transforms a vector from it's own coordinate system (lcs) to the ground coordinate system
 +
 +and {{:SegmentInertia_4.gif}} is its transpose.
 +
 +The above expression does not include the terms due to the parallel axis theorem ({{:SegmentInertia_5.gif}}) which are:
 +
 +{{:SegmentInertia_6.gif}}\\
 +
 +
 +where the vector s defines the location of hte segment's center of mass relative to ground.
 +
 +The total Inerties {{:SegmentInertia_7.gif}} for the segment is:
 +
 +{{:SegmentInertia_8.gif}}\\
 +
 +
 +To find the total moment of inertia of all segments relative to ground you add the individual segment inertias:
 +
 +{{:SegmentInertia_9.gif}}\\
 +
 +
 +This entire procedure is outlined nicely by Fred Yeadon in the following series of articles.
 +
 +**Yeadon, M.R.** (1993). The biomechanics of twisting somersaults. Part I: Rigid body motions. Journal of Sports Sciences 11, 187-198.
 +
 +**Yeadon, M.R.** (1993). The biomechanics of twisting somersaults. Part II: Contact twist. Journal of Sports Sciences 11, 199-208.
 +
 +**Yeadon, M.R.** (1993). The biomechanics of twisting somersaults. Part III: Aerial twist. Journal of Sports Sciences 11, 209-218.
 +
 +**Yeadon, M.R.** (1993). The biomechanics of twisting somersaults. Part IV: Partitioning performance using the tilt angle. Journal of Sports Sciences 11, 219-225.
 +
 +
  
visual3d/documentation/modeling/segments/transforming_segment_moment_of_inertia.1718643988.txt.gz · Last modified: 2024/06/17 17:06 by sgranger