visual3d:documentation:modeling:segments:transforming_segment_moment_of_inertia
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+ | ====== Transforming Segment Moment of Inertia ====== | ||
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+ | Transforming moment of inertia from one Coordinate System into Another Coordinate System | ||
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+ | \\ | ||
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+ | Let the Inertia Tensor of Segment (foot or shank) in it’s own local coordinate system (f) be given: | ||
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+ | {{: | ||
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+ | **Note:** These are the values stored in Visual3D and viewable in the segment properties. | ||
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+ | Find the value of this inertia tensor in any other reference frame (for example, ground) using the following equation: | ||
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+ | {{: | ||
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+ | Where {{: | ||
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+ | and {{: | ||
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+ | The above expression does not include the terms due to the parallel axis theorem ({{: | ||
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+ | {{: | ||
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+ | where the vector s defines the location of hte segment' | ||
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+ | The total Inerties {{: | ||
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+ | {{: | ||
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+ | To find the total moment of inertia of all segments relative to ground you add the individual segment inertias: | ||
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+ | {{: | ||
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+ | This entire procedure is outlined nicely by Fred Yeadon in the following series of articles. | ||
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+ | **Yeadon, M.R.** (1993). The biomechanics of twisting somersaults. Part I: Rigid body motions. Journal of Sports Sciences 11, 187-198. | ||
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+ | **Yeadon, M.R.** (1993). The biomechanics of twisting somersaults. Part II: Contact twist. Journal of Sports Sciences 11, 199-208. | ||
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+ | **Yeadon, M.R.** (1993). The biomechanics of twisting somersaults. Part III: Aerial twist. Journal of Sports Sciences 11, 209-218. | ||
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+ | **Yeadon, M.R.** (1993). The biomechanics of twisting somersaults. Part IV: Partitioning performance using the tilt angle. Journal of Sports Sciences 11, 219-225. | ||
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visual3d/documentation/modeling/segments/transforming_segment_moment_of_inertia.1718804189.txt.gz · Last modified: 2024/06/19 13:36 by sgranger