visual3d:documentation:modeling:segments:virtual_segments
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
visual3d:documentation:modeling:segments:virtual_segments [2024/07/12 14:02] – created sgranger | visual3d:documentation:modeling:segments:virtual_segments [2024/07/17 15:45] (current) – created sgranger | ||
---|---|---|---|
Line 1: | Line 1: | ||
- | ====== | + | ====== |
We have grown accustomed to referring to **Kinematic Only** Segments as **Virtual Segments.** The defining criterion for distinguishing a **Virtual Segment** from other segments in Visual3D is that these segments do not get included in the Inverse Dynamics calculations. These segments cannot be assigned external forces and will not have **Joints** created at their proximal end points. | We have grown accustomed to referring to **Kinematic Only** Segments as **Virtual Segments.** The defining criterion for distinguishing a **Virtual Segment** from other segments in Visual3D is that these segments do not get included in the Inverse Dynamics calculations. These segments cannot be assigned external forces and will not have **Joints** created at their proximal end points. |
visual3d/documentation/modeling/segments/virtual_segments.1720792928.txt.gz · Last modified: 2024/07/12 14:02 by sgranger