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visual3d:documentation:modeling:virtual_lab:creating_a_virtual_laboratory

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visual3d:documentation:modeling:virtual_lab:creating_a_virtual_laboratory [2024/07/12 14:02] – created sgrangervisual3d:documentation:modeling:virtual_lab:creating_a_virtual_laboratory [2024/07/17 15:45] (current) – created sgranger
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-====== Creating_a_Virtual_Laboratory ======+====== Creating a Virtual Laboratory ======
  
 A Virtual Laboratory is not a physical segment in Visual3D but is equivalent to a physical segment to the effect that it has a **Segment Coordinate System** that can be used to represent the laboratory (or other objects) and has an associated **surface model** that can be animated as part of the scene. A typical use of the Virtual Laboratory is to represent the floor so that motion capture markers can be projected onto the floor. This can be used for creating [[Visual3D:Documentation:Pipeline:Model_Based_Data_Commands:Joint_Angle#Joint_Angle_Normalization|Normalized Joint Angles]]. A Virtual Laboratory is not a physical segment in Visual3D but is equivalent to a physical segment to the effect that it has a **Segment Coordinate System** that can be used to represent the laboratory (or other objects) and has an associated **surface model** that can be animated as part of the scene. A typical use of the Virtual Laboratory is to represent the floor so that motion capture markers can be projected onto the floor. This can be used for creating [[Visual3D:Documentation:Pipeline:Model_Based_Data_Commands:Joint_Angle#Joint_Angle_Normalization|Normalized Joint Angles]].
visual3d/documentation/modeling/virtual_lab/creating_a_virtual_laboratory.1720792929.txt.gz · Last modified: 2024/07/12 14:02 by sgranger