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visual3d:documentation:pipeline:event_commands:event_define_event_sequence

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visual3d:documentation:pipeline:event_commands:event_define_event_sequence [2025/04/28 14:48] wikisysopvisual3d:documentation:pipeline:event_commands:event_define_event_sequence [2025/04/28 16:59] (current) wikisysop
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 ===== Dialog ===== ===== Dialog =====
 +{{ :DefineEventSequence.jpg?400}}
 After adding the **Event_Define_Event_Sequence** command into the pipeline on the Visual3D application, the user can double-click with the left mouse button in order to open the following dialog: After adding the **Event_Define_Event_Sequence** command into the pipeline on the Visual3D application, the user can double-click with the left mouse button in order to open the following dialog:
  
-{{ :DefineEventSequence.jpg?400}} 
-\\ 
   * **Defined Events** and **Event Sequence**, lists of available events in the dataset, and list of selected events that define the sequence, respectively.   * **Defined Events** and **Event Sequence**, lists of available events in the dataset, and list of selected events that define the sequence, respectively.
   * **Event Sequence Instance**: Defines which instance of the event sequence should be used.   * **Event Sequence Instance**: Defines which instance of the event sequence should be used.
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 The following examples will go through the use of the **Event_Define_Event_Sequence** command in the Visual3D application. The following examples will go through the use of the **Event_Define_Event_Sequence** command in the Visual3D application.
  
-=== Example 1 ===+==== Example 1 ====
 A common example of an event sequence is the gait cycle, representing the repetitive sequence of events that occur from one heel strike of a foot to the next heel strike of the same foot. A common example of an event sequence is the gait cycle, representing the repetitive sequence of events that occur from one heel strike of a foot to the next heel strike of the same foot.
  
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 Event_Define_Event_Sequence Event_Define_Event_Sequence
 /EVENT_SEQUENCE_NAME=Full Gait Cycle /EVENT_SEQUENCE_NAME=Full Gait Cycle
-/EVENT_SEQUENCE=LHS+LON+LOFF+LTO+RHS+RON+ROFF+RTO+LHS+/EVENT_SEQUENCE=LHS+RTO+RHS+LTO+LHS
 ! /EXCLUDE_EVENTS= ! /EXCLUDE_EVENTS=
 ! /INSIDE_OF_SEQUENCE= ! /INSIDE_OF_SEQUENCE=
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 {{:visual3d:documentation:pipeline:event_commands:event_sequence_data_tree.png?300|}} {{:visual3d:documentation:pipeline:event_commands:event_sequence_data_tree.png?300|}}
  
-=== Example 2 ===+==== Example 2 ====
  
 As an extension to the previous example, we can add the **Event_Define_Event_Sequence** command twice again to the pipeline in order to define the Swing and Stance phases, both embedded inside of the Full Gait Cycle event sequence. As an extension to the previous example, we can add the **Event_Define_Event_Sequence** command twice again to the pipeline in order to define the Swing and Stance phases, both embedded inside of the Full Gait Cycle event sequence.
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 <code> <code>
 Event_Define_Event_Sequence Event_Define_Event_Sequence
-/EVENT_SEQUENCE_NAME=Stance Phase +/EVENT_SEQUENCE_NAME=R_Stance_Phase 
-/EVENT_SEQUENCE=LHS+LON+LOFF+LTO+/EVENT_SEQUENCE=RHS+RTO
 ! /EXCLUDE_EVENTS= ! /EXCLUDE_EVENTS=
 /INSIDE_OF_SEQUENCE=Full Gait Cycle /INSIDE_OF_SEQUENCE=Full Gait Cycle
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 Event_Define_Event_Sequence Event_Define_Event_Sequence
-/EVENT_SEQUENCE_NAME=Swing Phase +/EVENT_SEQUENCE_NAME=R_Swing_Phase 
-/EVENT_SEQUENCE=LTO+RHS+RON+ROFF+RTO+LHS+/EVENT_SEQUENCE=RTO+RHS
 ! /EXCLUDE_EVENTS= ! /EXCLUDE_EVENTS=
 /INSIDE_OF_SEQUENCE=Full Gait Cycle /INSIDE_OF_SEQUENCE=Full Gait Cycle
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 ===== Notes ===== ===== Notes =====
  
-=== Equivalent Pipeline Commands ===+==== Equivalent Pipeline Commands ====
 The following will show a different method to create an event sequence. The following will show a different method to create an event sequence.
  
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 ! /SIGNAL_FOLDER=ORIGINAL ! /SIGNAL_FOLDER=ORIGINAL
 ! /SIGNAL_COMPONENTS=ALL_COMPONENTS ! /SIGNAL_COMPONENTS=ALL_COMPONENTS
-/[[Visual3D:Documentation:C3D_Signal_Types:EVENT_LABEL_Data_Type#Event_Sequence|EVENT_SEQUENCE]]=RON+ROFF +/EVENT_SEQUENCE=RHS+RTO 
-/[[Visual3D:Documentation:C3D_Signal_Types:EVENT_LABEL_Data_Type#Exclude_Events|EXCLUDE_EVENTS]]=+/EXCLUDE_EVENTS=
 ! /GENERATE_MEAN_AND_STDDEV=TRUE ! /GENERATE_MEAN_AND_STDDEV=TRUE
 ! /APPEND_TO_EXISTING_VALUES=FALSE ! /APPEND_TO_EXISTING_VALUES=FALSE
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 <code> <code>
-/[[Visual3D:Documentation:C3D_Signal_Types:EVENT_LABEL_Data_Type#Event_Sequence|EVENT_SEQUENCE]]=RSTANCE+/EVENT_SEQUENCE=R_Stance_Phase
 </code> </code>
  
visual3d/documentation/pipeline/event_commands/event_define_event_sequence.1745851728.txt.gz · Last modified: 2025/04/28 14:48 by wikisysop