visual3d:documentation:pipeline:event_commands:event_explicit
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visual3d:documentation:pipeline:event_commands:event_explicit [2025/02/20 18:43] – [Examples] wikisysop | visual3d:documentation:pipeline:event_commands:event_explicit [2025/04/28 17:04] (current) – wikisysop | ||
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====== Event Explicit ====== | ====== Event Explicit ====== | ||
- | ==== Overview ==== | + | ===== Overview |
The **Event_Explicit** command is used to manually define and place a custom event label in Visual3D by specifying the exact time at which the event occurs. Unlike automatically detected events (e.g., heel strike detected via force plata date), this command allows users to explicitly set an event based on external input or predefined criteria such as specifying a frame or time. | The **Event_Explicit** command is used to manually define and place a custom event label in Visual3D by specifying the exact time at which the event occurs. Unlike automatically detected events (e.g., heel strike detected via force plata date), this command allows users to explicitly set an event based on external input or predefined criteria such as specifying a frame or time. | ||
This command is useful when importing event markers from external sources, synchronizing motion capture events with force data, or manually inserting key moments in the movement cycle. | This command is useful when importing event markers from external sources, synchronizing motion capture events with force data, or manually inserting key moments in the movement cycle. | ||
- | ==== Pipeline Command ==== | + | ===== Pipeline Command |
The command below is as seen in the Visual3D application, | The command below is as seen in the Visual3D application, | ||
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</ | </ | ||
- | ==== Command Parameters ==== | + | ===== Command Parameters |
The following table shows the command parameters and descriptions: | The following table shows the command parameters and descriptions: | ||
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|**! / | |**! / | ||
- | ==== Dialog ==== | + | ===== Dialog |
The command can be edited in a text editor or in a dialog form. To edit in the dialog pop up form either click on the **Edit** button in the pipeline workshop or double-click on the pipeline command. The dialog is shown below. | The command can be edited in a text editor or in a dialog form. To edit in the dialog pop up form either click on the **Edit** button in the pipeline workshop or double-click on the pipeline command. The dialog is shown below. | ||
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In this dialog, the user is given the options to name the event, and specify either a frame or time to create the event label. | In this dialog, the user is given the options to name the event, and specify either a frame or time to create the event label. | ||
- | ==== Examples ==== | + | ===== Examples |
The following examples will go through the use of the **Event_Explicit** command in the Visual3D application. | The following examples will go through the use of the **Event_Explicit** command in the Visual3D application. | ||
- | === Example 1: Simple Use Case === | + | ==== Example 1: Simple Use Case ==== |
In the first example, let's say the user knows the specific time when the subject' | In the first example, let's say the user knows the specific time when the subject' | ||
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{{: | {{: | ||
- | === Example 2: Create events using the START and END of trial === | + | ==== Example 2: Create events using the START and END of trial ==== |
The following command will create an event label named ' | The following command will create an event label named ' | ||
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{{: | {{: | ||
- | === Example 3: Create an event at multiple frames === | + | ==== Example 3: Create an event at multiple frames |
- | This functionality was introduced into the command in Version 6. It will create three instances of the event label ' | + | This functionality was introduced into the command in **Version 6**. It will create three instances of the event label ' |
< | < | ||
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- | === Example 4: Create an event at one second intervals === | + | ==== Example 4: Create an event at one second intervals |
This final example represents the **Event_Explicit** command used within a loop in order to create an event at one second intervals throughout the file. | This final example represents the **Event_Explicit** command used within a loop in order to create an event at one second intervals throughout the file. | ||
visual3d/documentation/pipeline/event_commands/event_explicit.1740077037.txt.gz · Last modified: 2025/02/20 18:43 by wikisysop