visual3d:documentation:pipeline:event_commands:event_rename
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visual3d:documentation:pipeline:event_commands:event_rename [2024/06/19 13:59] – created sgranger | visual3d:documentation:pipeline:event_commands:event_rename [2025/02/28 17:34] (current) – [Examples] wikisysop | ||
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- | To **Rename** an event label, you can use a pipeline | + | ====== Event Rename ====== |
+ | ==== Overview ==== | ||
+ | The **Event_Rename** command is used to rename | ||
- | ===== Interactive | + | The functionality of this command can also be achieved by right-clicking on an event in the data tree, **Rename Event** is an option on the context menu. The interactive |
- | {{RenameEventDlg.jpg}}] | + | {{: |
- | {{RenameEventSmall.jpg}} | + | |
- | ===== From the Edit Events Dialog ===== | + | |
- | {{EditEventsDlg.jpg}} | + | ==== Pipeline |
- | ===== Pipeline | + | The command below is as seen in the Visual3D application. |
- | **Event_Rename** | + | < |
- | /Event_Name= The name of the original event | + | Event_Rename |
- | /New_Event_Name= The name to be given to the **new event** | + | /EVENT_NAME= |
- | /[[Visual3D: | + | /NEW_EVENT_NAME= |
- | /[[Visual3D: | + | ! /EVENT_INSTANCE=0 |
- | /[[Visual3D: | + | ! /RANGE_INSTANCE=0 |
- | /[[Visual3D: | + | ! /EVENT_SEQUENCE= |
- | **;** | + | ! /EXCLUDE_EVENTS= |
- | ===== Event_Rename Dialog ===== | + | ; |
+ | </ | ||
- | {{CopyEventLabelDlgEx1.jpg}} | + | ==== Command Parameters |
- | ===== Event Instance ===== | + | The following table shows the command parameters and descriptions: |
- | Event_Instance=0 -> copy all instances of the Event | + | |**Parameters** |
+ | |**/ | ||
+ | |**/ | ||
+ | |**!/ | ||
+ | |**!/ | ||
+ | |**!/ | ||
+ | |**!/ | ||
- | Event_Instance=n -> copy the nth instance of the Event | + | ==== Dialog ==== |
+ | The command can be edited in a text editor or in a dialog form. To edit in the dialog pop up form either click on the **Edit** button in the pipeline workshop or double-click on the pipeline command. The dialog is shown below. | ||
- | if n<1 count instances from the last Event; e.g. -1 = last instance | + | {{: |
- | ===== Range Instance ===== | + | ==== Examples |
+ | The following examples will go through the use of the Event_Rename command in the Visual3D application. | ||
- | Range_Instance=0 -> use all instances | + | === Example 1: Basic Gait Event Rename === |
+ | In this first example, the simple gait event of Right Heelstrike (RHS), found with the **Automatic_Gait_Events** command will be renamed to "Right Foot Contact" | ||
- | Range_Instance=n -> use the nth instance of the Range | + | The first step is to identify |
- | if n<1 count instances from the last Range; e.g. -1 = last range | + | <code> |
+ | Automatic_Gait_Events | ||
+ | ! / | ||
+ | ! / | ||
+ | ! / | ||
+ | ; | ||
+ | </ | ||
- | ===== Example ===== | + | Next, we can apply the Event_Rename command in order to rename the RHS event: |
- | In this example, the last event instance in the first range of the event sequence START+START is renamed. | + | < |
+ | Event_Rename | ||
+ | / | ||
+ | / | ||
+ | ! / | ||
+ | ! / | ||
+ | ! / | ||
+ | ! / | ||
+ | ; | ||
+ | </ | ||
- | {{EventRenameExampleDlg.jpg}} | + | Now that this pipeline has been applied, the Event Label folder will reflect this change: |
- | **Event_Rename** | + | |
- | /EVENT_NAME=TEST | + | {{: |
- | /NEW_EVENT_NAME=NEWTEST | + | |
- | /EVENT_INSTANCE=-1 | + | === Example 2: Renaming an Event Within a Sequence === |
- | /RANGE_INSTANCE=1 | + | In this example, the **Event_Rename** |
- | / | + | |
+ | < | ||
+ | Automatic_Gait_Events | ||
+ | ! /FRAME_WINDOW=8 | ||
+ | ! /USE_TPR=TRUE | ||
+ | ! /TPR_EVENT_INSTANCE=1 | ||
+ | ; | ||
+ | |||
+ | Event_Define_Event_Sequence | ||
+ | /EVENT_SEQUENCE_NAME=Gait Cycle | ||
+ | / | ||
! / | ! / | ||
- | **;** | + | ! / |
+ | ! / | ||
+ | ! / | ||
+ | ! / | ||
+ | / | ||
+ | ; | ||
+ | |||
+ | Event_Rename | ||
+ | / | ||
+ | / | ||
+ | ! / | ||
+ | ! / | ||
+ | / | ||
+ | ! / | ||
+ | ; | ||
+ | </ | ||
visual3d/documentation/pipeline/event_commands/event_rename.1718805547.txt.gz · Last modified: 2024/06/19 13:59 by sgranger