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visual3d:documentation:pipeline:event_commands:event_rename

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visual3d:documentation:pipeline:event_commands:event_rename [2025/02/27 21:00] – [Examples] wikisysopvisual3d:documentation:pipeline:event_commands:event_rename [2025/02/28 17:34] (current) – [Examples] wikisysop
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 ! /EVENT_SEQUENCE= ! /EVENT_SEQUENCE=
 ! /EXCLUDE_EVENTS= ! /EXCLUDE_EVENTS=
 +;
 </code> </code>
  
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 {{:visual3d:documentation:pipeline:event_commands:renamed_event.png?300|}} {{:visual3d:documentation:pipeline:event_commands:renamed_event.png?300|}}
  
 +=== Example 2: Renaming an Event Within a Sequence ===
 +In this example, the **Event_Rename** command is used to rename an event within the event sequence "Gait Cycle".
 +
 +<code>
 +Automatic_Gait_Events
 +! /FRAME_WINDOW=8
 +! /USE_TPR=TRUE
 +! /TPR_EVENT_INSTANCE=1
 +;
 +
 +Event_Define_Event_Sequence
 +/EVENT_SEQUENCE_NAME=Gait Cycle
 +/EVENT_SEQUENCE=LHS+LTO+RHS+RTO
 +! /EXCLUDE_EVENTS=
 +! /INSIDE_OF_SEQUENCE=
 +! /OFFSET_FROM_START=
 +! /OFFSET_FROM_END=
 +! /OFFSET_BY=PERCENT
 +/EVENT_SEQUENCE_INSTANCE=0
 +;
 +
 +Event_Rename
 +/EVENT_NAME=LHS
 +/NEW_EVENT_NAME=INITIAL CONTACT ADJUSTED
 +! /EVENT_INSTANCE=0
 +! /RANGE_INSTANCE=0
 +/EVENT_SEQUENCE=Gait Cycle
 +! /EXCLUDE_EVENTS=
 +;
 +</code>
  
  
  
visual3d/documentation/pipeline/event_commands/event_rename.1740690001.txt.gz · Last modified: 2025/02/27 21:00 by wikisysop