User Tools

Site Tools


visual3d:documentation:pipeline:expressions:signal_functions

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
visual3d:documentation:pipeline:expressions:signal_functions [2024/11/15 19:24] – [Point Relative to 3 Points] wikisysopvisual3d:documentation:pipeline:expressions:signal_functions [2024/11/15 19:27] (current) – [Point_Tracked_By_3Points] wikisysop
Line 246: Line 246:
 The difference is that a model isn't required. The difference is that a model isn't required.
  
-Why would this be useful? +Why would this be useful?\\ 
-The c3d format specifies that the lowest sampling rate is the POINT rate (i.e. the marker rate) +The c3d format specifies that the lowest sampling rate is the POINT rate (i.e. the marker rate)\\ 
-Marker based tracking, however, often has possible sampling rates that are much higher than video rates used by markerless tracking. +Marker based tracking, however, often has possible sampling rates that are much higher than video rates used by markerless tracking.\\ 
-In a situation like baseball batting or golf many users record marker and markerless synchronously and merge the files. +In a situation like baseball batting or golf many users record marker and markerless synchronously and merge the files.\\ 
-The markers are used to track the club or bat at a higher sampling rate than the video +The markers are used to track the club or bat at a higher sampling rate than the video\\ 
-Then the c3d format, and Visual3D's implementation, collide with this objective. +Then the c3d format, and Visual3D's implementation, collide with this objective.\\ 
-When merging the two files, Visual3D automatically downsamples the POINT rate to the ROTATION rate. +When merging the two files, Visual3D automatically downsamples the POINT rate to the ROTATION rate.\\ 
-To compensate (at least somewhat), Visual3D stores a copy of the POINT data as a DERIVED signal at the original POINT rate +To compensate (at least somewhat), Visual3D stores a copy of the POINT data as a DERIVED signal at the original POINT rate\\ 
-The data is preserved, but the model and model based items cannot refer to the DERIVED signals +The data is preserved, but the model and model based items cannot refer to the DERIVED signals\\ 
-The workaround is to perform some calculations only on the DERIVED signals independent of any model. +The workaround is to perform some calculations only on the DERIVED signals independent of any model.\\ 
-**As as aside, for some applications, using only the marker data will result in faster processing and smaller cmz files.** +**As as aside, for some applications, using only the marker data will result in faster processing and smaller cmz files.**\\
  
 +Example: 
 +locate a point in the model relative to 3 markers\\
 +then track this point in the movement trial
  
 +<code>
 +Evaluate_Expression
 +/EXPRESSION=Point_Tracked_By_3Points(Point_Relative_To_3Points(MODEL::TARGET::FaceBot, MODEL::TARGET::Shaft4, MODEL::TARGET::Shaft5, MODEL::TARGET::Shaft6),
 + TARGET::ORIGINAL::Shaft4, TARGET::ORIGINAL::Shaft5, TARGET::ORIGINAL::Shaft6)
 +/RESULT_TYPES=DERIVED
 +/RESULT_FOLDERS=CLUBFACE
 +/RESULT_NAME=FaceBot
 +;
 +</code>
  
 ==== Snip ==== ==== Snip ====
visual3d/documentation/pipeline/expressions/signal_functions.1731698662.txt.gz · Last modified: 2024/11/15 19:24 by wikisysop