visual3d:documentation:pipeline:file_commands:export_3d_animation_to_image
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visual3d:documentation:pipeline:file_commands:export_3d_animation_to_image [2024/06/19 13:37] – removed sgranger | visual3d:documentation:pipeline:file_commands:export_3d_animation_to_image [2024/07/17 15:45] (current) – created sgranger | ||
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+ | ====== Export 3D Animation To Image ====== | ||
+ | |||
+ | Export a snapshot of the 3D viewer and save the file to disk. | ||
+ | |||
+ | * multiple files in the workspace can be selected | ||
+ | * multiple frames of data can be exported to individual files | ||
+ | |||
+ | **Note: if there are multiple output files (either because of multiple files or multiple frames), the name of the file is used as a prefix on the output file and the frame number is appended.** | ||
+ | ==== Contents ==== | ||
+ | |||
+ | |||
+ | |||
+ | * [[# | ||
+ | * [[# | ||
+ | * [[# | ||
+ | * [[# | ||
+ | |||
+ | |||
+ | ==== Pipeline Command ==== | ||
+ | |||
+ | **Export_3D_Animation_To_Image** | ||
+ | /FILE_NAME= | ||
+ | / | ||
+ | / | ||
+ | / | ||
+ | /END_FRAME= | ||
+ | / | ||
+ | / | ||
+ | / | ||
+ | / | ||
+ | **;** | ||
+ | === Exporting one image === | ||
+ | |||
+ | In the following example: | ||
+ | |||
+ | * One Image is exported from the first file that matches the wildcard specificat | ||
+ | * Frame 10 is exported | ||
+ | * The output file is specified using the IMAGE_FILE_NAME parameter | ||
+ | |||
+ | \\ | ||
+ | |||
+ | |||
+ | **Export_3D_Animation_To_Image** | ||
+ | / | ||
+ | / | ||
+ | / | ||
+ | ! / | ||
+ | / | ||
+ | /END_FRAME= | ||
+ | / | ||
+ | / | ||
+ | ! / | ||
+ | ! / | ||
+ | **;** | ||
+ | {{: | ||
+ | {{: | ||
+ | === Exporting multiple images === | ||
+ | |||
+ | In the following example: | ||
+ | |||
+ | * Images are exported from all files in the workspace. | ||
+ | * Frames 1 and 2 are exported | ||
+ | * All frames within the Event_Sequence (LHS-LTO) are exported | ||
+ | * The target folder for the files is specified using the IMAGE_FILE_NAME parameter | ||
+ | * The exported file contains the name of the original file appended with the frame number | ||
+ | |||
+ | \\ | ||
+ | |||
+ | |||
+ | **Export_3D_Animation_To_Image** | ||
+ | / | ||
+ | / | ||
+ | / | ||
+ | / | ||
+ | / | ||
+ | / | ||
+ | / | ||
+ | / | ||
+ | / | ||
+ | **;** | ||
+ | {{: | ||
+ | ==== Version 4 Implementation ==== | ||
+ | |||
+ | Export a snapshot of the 3D viewer and save the file to disk. | ||
+ | |||
+ | in Version 4: | ||
+ | |||
+ | * only one file in the workspace can be selected | ||
+ | * only one frame of data can be exported | ||
+ | * only one exported filename can be specified. | ||
+ | |||
+ | **Export_3D_Animation_To_Image** | ||
+ | ! /FILE_NAME= | ||
+ | ! / | ||
+ | ! /FRAME=1 | ||
+ | ! / | ||
+ | ! / | ||
+ | **;** | ||
+ | This is consistent with the export option under the [[[https:// | ||
+ | |||
+ | \\ | ||
+ | [[Visual3D: | ||
+ | |||
+ | |||
visual3d/documentation/pipeline/file_commands/export_3d_animation_to_image.1718804220.txt.gz · Last modified: 2024/06/19 13:37 by sgranger