visual3d:documentation:pipeline:file_commands:file_open
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visual3d:documentation:pipeline:file_commands:file_open [2024/06/19 13:59] – created sgranger | visual3d:documentation:pipeline:file_commands:file_open [2025/05/16 16:28] (current) – wikisysop | ||
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- | The command **File_Open** command will add a file to the Visual3D Workspace. The command is as follows: | + | ====== File Open ====== |
- | **File_Open** | + | ===== Overview ===== |
- | /File_Name= File_Name is the file name or file mask including the path. | + | The **File_Open** pipeline command is used to load a file into the Visual3D workspace. |
- | /File_Path= The path string that will be pre-pended to the File_Name | + | * Usually, this command |
- | / | + | |
- | !/Suffix= Text here will be added to the end of the C3D file which is loaded. | + | |
- | !/ | + | |
- | !/ | + | |
- | !/ | + | |
- | **;** | + | |
- | **Note:** If **/ | + | |
- | ===== File_Types | + | ===== Pipeline Command |
+ | The command below is as seen in the Visual3D application. | ||
- | The following file types are supported and can be added within Visual3D: | + | < |
+ | File_Open | ||
+ | ! / | ||
+ | ! / | ||
+ | ! / | ||
+ | ! /SUFFIX= | ||
+ | ! / | ||
+ | ! / | ||
+ | ! / | ||
+ | ; | ||
+ | </ | ||
- | * .c3d - C3D File or [[[http:// | + | ===== Command Parameters ===== |
- | * .cmo - Visual3D Workspace File | + | |
- | * .txt - Visual3D TAB delimited text File | + | |
- | * .gcd - Vicon GCD File | + | |
- | * .ndi - NDI Aurora File | + | |
- | * .p2d - P2D File | + | |
- | ===== Filter ===== | + | The following table shows the command parameters: |
- | You can filter using the following filter | + | |**Parameter** |
+ | |**/ | ||
+ | |**/ | ||
+ | |**/ | ||
+ | |**/ | ||
+ | |**/ | ||
+ | |**/ | ||
+ | |**/ | ||
- | * C3D | + | ===== Dialog Box ===== |
- | * CMO | + | The command can be edited in a text editor or in a dialog form. To edit in the dialog, either click on the **Edit** button in the pipeline workshop or double-click on the pipeline command. |
- | | + | |
- | | + | |
- | * ASCII | + | |
- | * XML | + | |
- | * NDI | + | |
- | * GCD | + | |
- | | + | |
- | Multiple | + | The dialog is shown below: |
+ | |||
+ | {{: | ||
+ | |||
+ | * **Select Filename**: Manually browse for and select the specific | ||
+ | * **Select Filepath (Optional)**: | ||
+ | * **Suffix**: If a file with this suffix exists in the folder, it will be automatically added to the file name. | ||
+ | * **Search Subfolders**: | ||
+ | * **Prompt**: Sets the title shown in the file selection dialog when prompting the user to choose | ||
+ | * **Action on File Not Found**: What Visual3D should do if the file is not found. Options include PROMPT or SKIP | ||
+ | * **File Mask on Prompt**: A filter for which file types appear in the dialog. | ||
===== Examples ===== | ===== Examples ===== | ||
- | This page lists several | + | The following |
- | ==== Prompt the user for the filename | + | === Example 1: Prompt the user for the filename === |
This example will prompt the user for the files by opening a dialog box for selection. | This example will prompt the user for the files by opening a dialog box for selection. | ||
Line 49: | Line 59: | ||
< | < | ||
File_Open | File_Open | ||
- | /File_Name= | + | /FILE_NAME= |
+ | ! / | ||
+ | ! / | ||
+ | ! /SUFFIX= | ||
+ | ! / | ||
+ | ! / | ||
+ | ! / | ||
; | ; | ||
</ | </ | ||
- | ==== Specify the filename | + | === Example 2: Specify the filename === |
This example specifies the filename explicitly. Note that the filename should contain the complete path to the file. | This example specifies the filename explicitly. Note that the filename should contain the complete path to the file. | ||
< | < | ||
- | File_Open= | + | File_Open |
- | /File_Name= c: | + | /FILE_NAME= c: |
+ | ! / | ||
+ | ! / | ||
+ | ! /SUFFIX= | ||
+ | ! / | ||
+ | ! / | ||
+ | ! / | ||
; | ; | ||
</ | </ | ||
- | ==== Specify the filename using wildcards | + | === Example 3: Specify the filename using wildcards === |
This example specifies the filename by using a wildcard. All C3D files in the c: | This example specifies the filename by using a wildcard. All C3D files in the c: | ||
< | < | ||
- | File_Open= | + | File_Open |
- | /File_Name= c: | + | /FILE_NAME= c: |
- | ; | + | ! / |
+ | ! / | ||
+ | ! /SUFFIX= | ||
+ | ! / | ||
+ | ! / | ||
+ | ! / | ||
</ | </ | ||
- | ==== Specify the filename using a pipeline parameter and wildcards | + | === Example 4: Specify the filename using a pipeline parameter and wildcards === |
This example uses [[Visual3D: | This example uses [[Visual3D: | ||
Line 84: | Line 111: | ||
! Now open the file. | ! Now open the file. | ||
- | File_Open= | + | File_Open |
- | /File_Name= :: | + | /FILE_NAME= :: |
- | ; | + | ! / |
+ | ! / | ||
+ | ! /SUFFIX= | ||
+ | ! / | ||
+ | ! / | ||
+ | ! / | ||
</ | </ | ||
- | ==== Specify the filename using the default data folder and wildcards | + | === Example 5: Specify the filename using the default data folder and wildcards === |
This example uses [[Visual3D: | This example uses [[Visual3D: | ||
Line 101: | Line 133: | ||
! Now open the file. | ! Now open the file. | ||
File_Open= | File_Open= | ||
- | /File_Name= :: | + | File_Open |
- | ; | + | /FILE_NAME= :: |
+ | ! / | ||
+ | ! / | ||
+ | ! /SUFFIX= | ||
+ | ! / | ||
+ | ! / | ||
+ | ! / | ||
</ | </ | ||
- | \\ | + | ===== Notes ===== |
- | \\ | + | |
- | [[Visual3D: | + | |
+ | === File_Types === | ||
+ | The following file types are supported and can be added within Visual3D: | ||
+ | |||
+ | * .c3d - C3D File or [[[http:// | ||
+ | * .cmo - Visual3D Workspace File | ||
+ | * .txt - Visual3D TAB delimited text File | ||
+ | * .gcd - Vicon GCD File | ||
+ | * .ndi - NDI Aurora File | ||
+ | * .p2d - P2D File | ||
+ | |||
+ | === Filter === | ||
+ | |||
+ | You can filter using the following filter types: | ||
+ | |||
+ | * C3D | ||
+ | * CMO | ||
+ | * VND | ||
+ | * P2D | ||
+ | * ASCII | ||
+ | * XML | ||
+ | * NDI | ||
+ | * GCD | ||
+ | * MVNX | ||
+ | |||
+ | Multiple file types can be specified by using a plus sign (ex. C3D+CMO+P2D) | ||
+ | |||
+ | [[Visual3D: | ||
visual3d/documentation/pipeline/file_commands/file_open.1718805592.txt.gz · Last modified: 2024/06/19 13:59 by sgranger