visual3d:documentation:pipeline:file_commands:file_rename
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visual3d:documentation:pipeline:file_commands:file_rename [2024/07/17 15:42] – removed sgranger | visual3d:documentation:pipeline:file_commands:file_rename [2024/07/17 15:45] (current) – created sgranger | ||
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+ | ====== File Rename ====== | ||
+ | |||
+ | \\ | ||
+ | Renames the specified file(s). This can also be done manually by going to File-> | ||
+ | |||
+ | |< | ||
+ | |||
+ | \\ | ||
+ | |||
+ | |||
+ | === Parameters === | ||
+ | |||
+ | * **EXISTING_FILE_NAME: | ||
+ | |||
+ | * **NEW_FILE_NAME: | ||
+ | |||
+ | * **USE_SEARCH_REPLACE: | ||
+ | |||
+ | * **SEARCH_FOR: | ||
+ | |||
+ | * **REPLACE_WITH: | ||
+ | |||
+ | * **REMOVE_FILE_PATH: | ||
+ | |||
+ | **NOTE:** Since users use similar naming conventions for C3D files, Visual3D stores the file path from where the C3D file was original loaded to differentiate between different files. Only remove the file path if you have a very good reason, and if you do, be careful when comparing between subjects, sessions, conditions, etc.\\ | ||
+ | |||
+ | * **RENAME_STATIC_CALIBRATION_FILES: | ||
+ | |||
+ | |||
+ | === Example1: Search/ | ||
+ | |||
+ | The search/ | ||
+ | |||
+ | In the following example, the C3D files have the name " | ||
+ | |||
+ | < | ||
+ | File_Rename | ||
+ | ! / | ||
+ | ! / | ||
+ | / | ||
+ | / | ||
+ | / | ||
+ | ! / | ||
+ | ! / | ||
+ | ; | ||
+ | </ | ||
+ | |||
+ | \\ | ||
+ | [[Visual3D: | ||
+ | |||
+ | |||
visual3d/documentation/pipeline/file_commands/file_rename.1721230940.txt.gz · Last modified: 2024/07/17 15:42 by sgranger