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visual3d:documentation:pipeline:file_commands:import_analog_ndi_signals

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visual3d:documentation:pipeline:file_commands:import_analog_ndi_signals [2024/07/17 15:42] – removed sgrangervisual3d:documentation:pipeline:file_commands:import_analog_ndi_signals [2024/07/17 15:45] (current) – created sgranger
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 +====== Import Analog NDI Signals ======
 +
 +Imports NDI Analog signals from a V# or O# formatted file into an existing C3D file. If the Analog rate is not an integer multiple of the Point rate, the Analog data will be resampled.
 +
 +<code>
 +Import_Analog_NDI_Signals
 +! /C3D_FILE_NAME=
 +! /IMPORT_FILE_NAME=
 +! /UPDATE_C3D_FILE=FALSE
 +! /REPLACE_EXISTING_SIGNALS=FALSE
 +! /DELETE_ALL_EXISTING_SIGNALS=FALSE
 +;
 +</code>
 +
 +It is recommended that users [[Visual3D:Documentation:Pipeline:Plugins:Optotrak|translate the C# files into C3D files]], then import the analog files.
 +
 +\\
 +[[Visual3D:Documentation:Pipeline:General_Information:Pipeline_Commands_Reference|Back to Pipeline Commands Reference]]
 +
 +
  
visual3d/documentation/pipeline/file_commands/import_analog_ndi_signals.1721230941.txt.gz · Last modified: 2024/07/17 15:42 by sgranger