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visual3d:documentation:pipeline:file_commands:import_signals_from_c3d_file [2024/06/17 18:19] – created sgrangervisual3d:documentation:pipeline:file_commands:import_signals_from_c3d_file [2024/08/28 19:21] (current) – Initial edit before sharing with a reseller. wikisysop
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-Imports signals from a [[Visual3D:Documentation:C3D_Signal_Types:C3D_Format|C3D]] file into the Active File+====== Import Signals From C3D File ======
  
-**Import_Signals_From_C3D_File**+This command imports signals from a [[Visual3D:Documentation:C3D_Signal_Types:C3D_Format|C3D]] file into the active file. 
 + 
 +<code> 
 +Import_Signals_From_C3D_File**
 ! /FILE_NAME= ! /FILE_NAME=
 ! /IMPORT_FILE_NAME= ! /IMPORT_FILE_NAME=
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 ! /IMPORT_FORCE_PLATFORM_PARAMETERS=FALSE ! /IMPORT_FORCE_PLATFORM_PARAMETERS=FALSE
 ! /ADD_PREFIX_TO_IMPORT= ! /ADD_PREFIX_TO_IMPORT=
-**;** +
-**NOTE:** Only ANALOG and ROTATION signals can be imported. SYNCH Pulses are assumed to be analog signals.+</code>
  
-If analog signals already exist in the c3d file, and the imported analog signals are at a different sampling rate, these new signals must be imported as DERIVED signals.+==== Important Notes ====
  
-\\ +Only ANALOG and ROTATION signals can be imported. SYNCH Pulses are assumed to be analog signals.
-[[Visual3D:Documentation:Pipeline:General_Information:Pipeline_Commands_Reference|Back to Pipeline Commands Reference]]+
  
 +If analog signals already exist in the c3d file, and the imported analog signals are at a different sampling rate, these new signals must be imported as DERIVED signals.
  
 +==== Example ====
  
 +Under construction...
  
 +[[Visual3D:Documentation:Pipeline:General_Information:Pipeline_Commands_Reference|Back to Pipeline Commands Reference]]
  
visual3d/documentation/pipeline/file_commands/import_signals_from_c3d_file.1718648372.txt.gz · Last modified: 2024/06/17 18:19 by sgranger