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visual3d:documentation:pipeline:file_commands:recalc

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visual3d:documentation:pipeline:file_commands:recalc [2024/07/17 15:45] – created sgrangervisual3d:documentation:pipeline:file_commands:recalc [2025/07/09 19:59] (current) wikisysop
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 ====== Recalc ====== ====== Recalc ======
  
-||+===== Overview ===== 
 + 
 +The **Recalc** command is used to rebuild and update all model-based data for every file in the workspace. It performs a wide range of recalculations including models, landmarks, kinematics/kinetics, and more. 
 + 
 +This command is especially important making changes to: 
 +  * A model definition 
 +  * A pipeline command affecting landmarks or forces 
 +  * Any updates that alter segment pose, orientation, or relationships. 
 + 
 +The command also executes the user-defined RECALC pipeline, which can include any custom commands (e.g. additional calculations or filtering) that the user wants to run automatically during recalculation. 
 + 
 +When the Recalc command is executed (or the Recalc button in the GUI is clicked), Visual3D performs the following in order: 
 + 
 +1. Reprocess Force Platforms 
 + 
 +If the setting for "use processed analog" is enabled, force plate data is recomputed. 
 + 
 +2. Rebuild All Models   
  
 Recalculates the Workspace. Recalculates the Workspace.
visual3d/documentation/pipeline/file_commands/recalc.txt · Last modified: 2025/07/09 19:59 by wikisysop