User Tools

Site Tools


visual3d:documentation:pipeline:force_commands:fp_zeros

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
visual3d:documentation:pipeline:force_commands:fp_zeros [2024/07/12 13:29] – removed sgrangervisual3d:documentation:pipeline:force_commands:fp_zeros [2024/07/17 15:45] (current) – created sgranger
Line 1: Line 1:
 +====== FP ZEROS ======
 +
 +||
 +
 +This page is about the C3D Parameter FORCE_PLATFORM:ZEROS. For the generic C3D parameter relating to force platform zeros see [[Visual3D:Documentation:Pipeline:Force_Commands:FP_ZERO|FP_ZERO]].
 +
 +\\
 +FORCE_PLATFORM:ZEROS is a parameter introduced by C-Motion to accommodate trials in which it isn't feasible to use the same ZERO frames for all platforms. For example, the subject may be standing on one force platform at the beginning of the trial, but steps off this platform during the trial and lands on another platform. Each platform would, therefore, have a different range of frames for the baseline.
 +
 +
  
visual3d/documentation/pipeline/force_commands/fp_zeros.1720790993.txt.gz · Last modified: 2024/07/12 13:29 by sgranger