visual3d:documentation:pipeline:general_information:pipeline_commands_reference
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visual3d:documentation:pipeline:general_information:pipeline_commands_reference [2024/06/17 18:20] – created sgranger | visual3d:documentation:pipeline:general_information:pipeline_commands_reference [2024/10/09 15:53] (current) – Smoothed over formatting. wikisysop | ||
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- | + | ====== Pipeline Commands Reference ====== | |
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Here you will find a listing of the Visual3D command categories, each with links to a full list of commands. | Here you will find a listing of the Visual3D command categories, each with links to a full list of commands. | ||
- | ===== File Commands | + | ==== File Commands ==== |
A list of all commands are found here: **[[Visual3D: | A list of all commands are found here: **[[Visual3D: | ||
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* [[Visual3D: | * [[Visual3D: | ||
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* [[Visual3D: | * [[Visual3D: | ||
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* [[Visual3D: | * [[Visual3D: | ||
- | ===== Event Commands | + | ==== Event Commands ==== |
A list of all commands are found here: **[[Visual3D: | A list of all commands are found here: **[[Visual3D: | ||
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* [[Visual3D: | * [[Visual3D: | ||
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* [[Visual3D: | * [[Visual3D: | ||
- | ===== Force Commands | + | ==== Force Commands ==== |
A list of all commands can be found here: **[[Visual3D: | A list of all commands can be found here: **[[Visual3D: | ||
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* [[Visual3D: | * [[Visual3D: | ||
- | ===== Metric Commands | + | ==== Metric Commands ==== |
A list of all commands can be found here: **[[Visual3D: | A list of all commands can be found here: **[[Visual3D: | ||
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* [[Visual3D: | * [[Visual3D: | ||
- | ===== Signal Commands | + | ==== Signal Commands ==== |
- | A list of all commands can be found here: **[[Visual3D: | + | A list of all commands can be found here: **[[Visual3D: |
Signal commands can be used in the Visual3D pipeline on all signal types (eg., forces, linke_model_based, | Signal commands can be used in the Visual3D pipeline on all signal types (eg., forces, linke_model_based, | ||
- | * [[Visual3D: | + | * [[Visual3D: |
- | * [[Visual3D: | + | * [[Visual3D: |
- | * [[Visual3D: | + | * [[Visual3D: |
- | * [[Visual3D: | + | * [[Visual3D: |
- | ===== Model Commands | + | ==== Model Commands ==== |
A list of all commands can be found here: **[[Visual3D: | A list of all commands can be found here: **[[Visual3D: | ||
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* [[Visual3D: | * [[Visual3D: | ||
- | ===== Real Time Commands | + | ==== Real Time Commands ==== |
A list of all commands can be found here: **[[Visual3D: | A list of all commands can be found here: **[[Visual3D: | ||
- | ===== Report Commands | + | ==== Report Commands ==== |
A list of all commands can be found here: **[[Visual3D: | A list of all commands can be found here: **[[Visual3D: | ||
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* [[Visual3D: | * [[Visual3D: | ||
- | ===== Pipeline Control Commands | + | ==== Pipeline Control Commands ==== |
A list of all commands can be found here: **[[Visual3D: | A list of all commands can be found here: **[[Visual3D: | ||
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Pipeline control commands mainly use parameters to store multiple text strings or numerical values, making it easy to loop through different signals or files for a series of commands. These control commands set, prompt, and read parameters for easy pipeline control. | Pipeline control commands mainly use parameters to store multiple text strings or numerical values, making it easy to loop through different signals or files for a series of commands. These control commands set, prompt, and read parameters for easy pipeline control. | ||
- | ===== Model Based Data Computation | + | ==== Model Based Data Computation ==== |
The command Compute_Model_Based_Data will compute a signal using a model' | The command Compute_Model_Based_Data will compute a signal using a model' | ||
- | ===== Other Commands | + | ==== Other Commands ==== |
A full list of miscellaneous commands can be found here: **[[Visual3D: | A full list of miscellaneous commands can be found here: **[[Visual3D: | ||
- | ===== Meta Commands | + | ==== Meta Commands ==== |
A meta-command is a Visual3D pipeline into which Parameters can be passed. The meta-command should be stored in a folder labeled Meta-Commands, | A meta-command is a Visual3D pipeline into which Parameters can be passed. The meta-command should be stored in a folder labeled Meta-Commands, | ||
- | ===== Plugins | + | ==== Plugins ==== |
Visual3D has a modest scripting language that allows automated processing of data. Using scripts, custom data processing (that is not available through the graphical user interface) has been implemented for selected customers. These are placed in the Plugins folder in Visual3D' | Visual3D has a modest scripting language that allows automated processing of data. Using scripts, custom data processing (that is not available through the graphical user interface) has been implemented for selected customers. These are placed in the Plugins folder in Visual3D' | ||
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visual3d/documentation/pipeline/general_information/pipeline_commands_reference.1718648408.txt.gz · Last modified: 2024/06/17 18:20 by sgranger