visual3d:documentation:pipeline:model_based_data_commands:seg_velocity
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visual3d:documentation:pipeline:model_based_data_commands:seg_velocity [2024/06/14 17:28] – created sgranger | visual3d:documentation:pipeline:model_based_data_commands:seg_velocity [2024/11/11 14:05] (current) – wikisysop | ||
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+ | ===== SEG VELOCITY ===== | ||
- | There is currently no text in this page. You can [[Special: | + | This model-based item represents |
+ | For example, you can compute the velocity of the left foot relative to the left shank and resolve the resulting signal into the lab's coordinate system. | ||
+ | {{: | ||
- | Retrieved from "" | + | Derivatives are calculated using Finite Difference Algorithms. |
+ | < | ||
+ | Given the signal: | ||
+ | x(ti) for i=1, 2, ..., n | ||
+ | |||
+ | The first derivative is calculated using: | ||
+ | xDot(ti)= (x(ti+1)-x(ti-1))/ | ||
+ | </ | ||
visual3d/documentation/pipeline/model_based_data_commands/seg_velocity.1718386113.txt.gz · Last modified: 2024/06/14 17:28 by sgranger