visual3d:documentation:pipeline:other_commands:highlight_golf_features
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visual3d:documentation:pipeline:other_commands:highlight_golf_features [2024/06/26 20:28] – created sgranger | visual3d:documentation:pipeline:other_commands:highlight_golf_features [2024/11/15 19:50] (current) – [Example] wikisysop | ||
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- | ====== Highlight_Golf_Features ====== | + | ===== Highlight Golf Features |
- | This command | + | This command |
- | ===== Pipeline Command Dialog | + | < |
+ | Highlight_Golf_Features | ||
+ | ! / | ||
+ | ! /X_FACTOR=RPV:: | ||
+ | ! /CLUB_PATH=TARGET:: | ||
+ | ! /BALL_PATH=TARGET:: | ||
+ | ! / | ||
+ | ! / | ||
+ | ! / | ||
+ | ! / | ||
+ | ! / | ||
+ | ! / | ||
+ | ! / | ||
+ | ! / | ||
+ | ; | ||
+ | </ | ||
- | {{GolfHighlightsDialog.jpg}} | + | ==== Parameters ==== |
- | ===== Pipeline Command ===== | + | ^ Parameter ^ Description ^ |
+ | | CALIBRATION_FILE | The movement file to reference for the X-Factor. | | ||
+ | | X_FACTOR | Takes two segments, a reference segment and the other segment. By default this is the Thorax relative to the Pelvis. | | ||
+ | | CLUB_PATH | Takes a target representing the path of the club head. | | ||
+ | | BALL_PATH | Takes a target representing the path of the ball. | | ||
+ | | STANCE_PLANE | Takes a metric representing the normal vector defining the stance plane. Will accept an expression that evaluates to a 3-component vector. See also [[visual3d: | ||
+ | | SWING_PLANE| Takes a metric representing the normal vector defining the swing plane. Will accept an expression that evaluates to a 3-component vector. See also [[visual3d: | ||
+ | | SWING_PLANE_ORIGIN| Takes a metric representing the point of transition between stance and swing phases. | | ||
+ | | HIGHLIGHT_X_FACTOR| If true, then the X-Factor will be highlighted on the animation viewer. | | ||
+ | | HIGHLIGHT_CLUB_PATH| If true, then the Club Path will be highlighted on the animation viewer. | | ||
+ | | HIGHLIGHT_BALL_PATH| If true, then the Ball Path will be highlighted on the animation viewer. | | ||
+ | | HIGHLIGHT_STANCE_PLANE| If true, then the Stance Plane will be highlighted on the animation viewer. | | ||
+ | | HIGHLIGHT_SWING_PLANE | If true, then the Swing Plane will be highlighted on the animation viewer. | | ||
- | **Highlight_Golf_Features** | + | ==== Dialog |
- | ! / | + | |
- | ! /X_FACTOR=RPV:: | + | |
- | ! /CLUB_PATH=TARGET:: | + | |
- | ! / | + | |
- | ! / | + | |
- | ! / | + | |
- | ! / | + | |
- | ! / | + | |
- | ! / | + | |
- | ! / | + | |
- | ! / | + | |
- | ! / | + | |
- | **;** | + | |
- | ===== Example | + | |
- | It is possible to take advantage of the evaluate_expression procedures for **best_fit_plane //and//** //project point on plate'// | + | This pipeline command can also be edited via the associated dialog. |
- | **Highlight_Golf_Features** | + | {{: |
+ | |||
+ | ==== Example ==== | ||
+ | |||
+ | It is possible to use the [[visual3d: | ||
+ | |||
+ | < | ||
+ | Highlight_Golf_Features | ||
+ | ! / | ||
+ | / | ||
+ | / | ||
+ | / | ||
+ | / | ||
+ | / | ||
+ | / | ||
+ | / | ||
+ | / | ||
+ | / | ||
+ | / | ||
+ | / | ||
+ | ; | ||
+ | </ | ||
+ | |||
+ | {{: | ||
+ | |||
+ | < | ||
+ | Example 2 | ||
+ | |||
+ | Highlight_Golf_Features | ||
! / | ! / | ||
- | ! / | + | / |
- | / | + | / |
- | ! / | + | / |
- | / | + | / |
- | / | + | / |
- | / | + | / |
/ | / | ||
+ | / | ||
/ | / | ||
/ | / | ||
/ | / | ||
/ | / | ||
- | **;** | + | ; |
- | \\ | + | </ |
- | {{SwingPlaneImage.jpg}} | + | |
+ | {{GolfSwingPlane2.png}} | ||
visual3d/documentation/pipeline/other_commands/highlight_golf_features.1719433685.txt.gz · Last modified: 2024/06/26 20:28 by sgranger