visual3d:documentation:pipeline:other_commands:set_use_processed_targets
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visual3d:documentation:pipeline:other_commands:set_use_processed_targets [2024/06/19 12:52] – sgranger | visual3d:documentation:pipeline:other_commands:set_use_processed_targets [2024/07/17 15:46] (current) – created sgranger | ||
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- | sets a flag that causes visual3d to use the signals in the target processed folder for computing kinetics and kinematics. | + | ====== Set Use Processed Targets ====== |
- | ===== pipeline command | + | |
- | set_use_processed_targets | + | Sets a flag that causes Visual3D to use the signals in the TARGET PROCESSED folder for computing Kinetics and Kinematics. |
- | ! /use_processed=true | + | ==== Pipeline Command ==== |
+ | |||
+ | Set_Use_Processed_Targets | ||
+ | ! /USE_PROCESSED=TRUE | ||
**;** | **;** | ||
- | see also [[visual3d:documentation:visual3d_signal_types:link_model_based_data_type#using_processed_signals|using processed signals]] | + | see also [[Visual3D:Documentation:Visual3D_Signal_Types:LINK_MODEL_BASED_Data_Type#Using_PROCESSED_Signals|Using Processed Signals]] |
visual3d/documentation/pipeline/other_commands/set_use_processed_targets.1718801542.txt.gz · Last modified: 2024/06/19 12:52 by sgranger