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visual3d:documentation:pipeline:result_types [2024/07/16 16:57] – removed sgrangervisual3d:documentation:pipeline:result_types [2024/07/17 15:45] (current) – created sgranger
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 +====== Result Types ======
 +
 +<code>
 +   /Result_Types
 +</code>
 +
 +<code>
 +       or 
 +</code>
 +
 +<code>
 +   /RESULT_TYPES 
 +</code>
 +
 +The type of the result signal
 +
 +For example:
 +
 +<code>
 +   EVENT_LABEL 
 +   ANALOG 
 +   TARGET 
 +   PARAMETERS 
 +   FORCE 
 +   COFP 
 +   FREEMOMENT 
 +   METRIC 
 +   KINETIC_KINEMATIC 
 +   LINK_MODEL_BASED 
 +   DERIVED 
 +   P2D 
 +</code>
 +
 +Note that very most commands the [[Visual3D:Documentation:Pipeline:General_Information:Signal_Types|Signal_Types]] determines the allowable Result_Types.
 +
 +For example, a TARGET cannot usually be turned into an ANALOG
 +
 +
  
visual3d/documentation/pipeline/result_types.1721149075.txt.gz · Last modified: 2024/07/16 16:57 by sgranger