visual3d:documentation:pipeline:signal_commands:compute_planar_angle
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visual3d:documentation:pipeline:signal_commands:compute_planar_angle [2024/06/18 13:33] – sgranger | visual3d:documentation:pipeline:signal_commands:compute_planar_angle [2024/07/17 15:46] (current) – created sgranger | ||
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+ | ====== Compute Planar Angle ====== | ||
+ | |||
This command computes a planar angle between three points as diagrammed in example 1 below, or four points as diagrammed in example 2 below. The location of the points displayed corresponds to the combo boxes containing the signal. | This command computes a planar angle between three points as diagrammed in example 1 below, or four points as diagrammed in example 2 below. The location of the points displayed corresponds to the combo boxes containing the signal. | ||
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The command can be edited via text editor and dialog. The details on the dialog and command are found below: | The command can be edited via text editor and dialog. The details on the dialog and command are found below: | ||
- | |{{ComputePlanarAngleDialog.jpg{{/ | + | |{{:ComputePlanarAngleDialog.jpg}} |
---- | ---- | ||
- | ===== Examples | + | ==== Examples ==== |
- | ==== Example 1: Projected angles - 3 Point ==== | + | === Example 1: Projected angles - 3 Point === |
Given TARGETS labeled: | Given TARGETS labeled: | ||
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</ | </ | ||
- | ==== Example 2: Compute Planar Angle using transform segment coordinate system | + | === Example 2: Compute Planar Angle using transform segment coordinate system === |
This example transforms the targets **DISTAL1**, | This example transforms the targets **DISTAL1**, | ||
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</ | </ | ||
- | ==== Example 3: Projected angles - 4 Point ==== | + | === Example 3: Projected angles - 4 Point === |
Given TARGETS labeled: | Given TARGETS labeled: |
visual3d/documentation/pipeline/signal_commands/compute_planar_angle.1718717621.txt.gz · Last modified: 2024/06/18 13:33 by sgranger