visual3d:documentation:pipeline:signal_commands:compute_planar_angle
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visual3d:documentation:pipeline:signal_commands:compute_planar_angle [2024/06/26 20:28] – created sgranger | visual3d:documentation:pipeline:signal_commands:compute_planar_angle [2024/07/17 15:46] (current) – created sgranger | ||
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This command computes a planar angle between three points as diagrammed in example 1 below, or four points as diagrammed in example 2 below. The location of the points displayed corresponds to the combo boxes containing the signal. | This command computes a planar angle between three points as diagrammed in example 1 below, or four points as diagrammed in example 2 below. The location of the points displayed corresponds to the combo boxes containing the signal. | ||
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The command can be edited via text editor and dialog. The details on the dialog and command are found below: | The command can be edited via text editor and dialog. The details on the dialog and command are found below: | ||
- | |{{ComputePlanarAngleDialog.jpg}} | + | |{{:ComputePlanarAngleDialog.jpg}} |
visual3d/documentation/pipeline/signal_commands/compute_planar_angle.1719433737.txt.gz · Last modified: 2024/06/26 20:28 by sgranger