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visual3d:documentation:pipeline:signal_commands:compute_ud_power

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visual3d:documentation:pipeline:signal_commands:compute_ud_power [2024/07/12 14:06] – created sgrangervisual3d:documentation:pipeline:signal_commands:compute_ud_power [2024/11/13 20:15] (current) wikisysop
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-====== Compute_UD_Power ======+====== Compute UD Power ======
  
 This command has been replaced, and the [[Visual3D:Documentation:Pipeline:Model_Based_Data_Commands:UD_POWER|UD_POWER]] function in the [[Visual3D:Documentation:Visual3D_Signal_Types:LINK_MODEL_BASED_Data_Type|Compute Model Base Data]] command should be used instead. This command has been replaced, and the [[Visual3D:Documentation:Pipeline:Model_Based_Data_Commands:UD_POWER|UD_POWER]] function in the [[Visual3D:Documentation:Visual3D_Signal_Types:LINK_MODEL_BASED_Data_Type|Compute Model Base Data]] command should be used instead.
  
-{{Compute_UD_Power.png}}+{{:Compute_UD_Power.png}}
  
-**Compute_UD_Power**+<code> 
 +Compute_UD_Power
 /RESULT_NAME= /RESULT_NAME=
 /RESULT_FOLDER= PROCESSED /RESULT_FOLDER= PROCESSED
Line 12: Line 13:
 /TREADMILL_SPEED=0 /TREADMILL_SPEED=0
 /TREADMILL_DIRECTION=UNIT_VECTOR(0,1,0) /TREADMILL_DIRECTION=UNIT_VECTOR(0,1,0)
-**;** +
 +</code>
  
visual3d/documentation/pipeline/signal_commands/compute_ud_power.1720793205.txt.gz · Last modified: 2024/07/12 14:06 by sgranger