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visual3d:documentation:pipeline:signal_commands:distance_along_path [2024/07/12 13:31] – removed sgrangervisual3d:documentation:pipeline:signal_commands:distance_along_path [2024/11/05 16:43] (current) – Created page. Working towards Pipeline Command template. wikisysop
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 +===== Distance Along Path =====
  
 +The command Distance_Along_Path computes the distance travelled by a vector from the start to point p. In the figure below, the green line is the path travelled from the start to point P.
 +
 +{{:On_off_axis_path.gif}}
 +
 +==== Example: Distance Travelled by Target ====
 +
 +The pipeline command below will calculate the distance travelled by the MID_PSIS [[visual3d:documentation:c3d_signal_types:target_data_type|TARGET]] along its path.
 +
 +<code>
 +Distance_Along_Path
 +/SIGNAL_TYPES=TARGET
 +/SIGNAL_FOLDER=ORIGINAL
 +/SIGNAL_NAMES=MID_PSIS
 +/RESULT_FOLDERS=PROCESSED
 +/RESULT_NAME=PSIS_DISTANCE
 +! /APPLY_AS_SUFFIX_TO_SIGNAL_NAME=
 +! /EVENT_SEQUENCE=
 +! /EXCLUDE_EVENTS=
 +;
 +</code>
 +
 +==== See Also ===
 +
 +Visual3D also contains commands for the [[visual3d:documentation:pipeline:signal_commands:distance_perpendicular_to_path|Distance Perpendicular to Path]] and [[visual3d:documentation:pipeline:signal_commands:distance_parallel_to_path|Distance Parallel to Path]]. Or return to the [[visual3d:documentation:pipeline:signal_commands:signal_commands_overview|Signal Commands]] overview.
visual3d/documentation/pipeline/signal_commands/distance_along_path.1720791080.txt.gz · Last modified: 2024/07/12 13:31 by sgranger