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visual3d:documentation:pipeline:signal_commands:rectify

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visual3d:documentation:pipeline:signal_commands:rectify [2024/06/19 12:53] sgrangervisual3d:documentation:pipeline:signal_commands:rectify [2024/07/17 15:46] (current) – created sgranger
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-{{||+====== Rectify ======
  
-rectifydlg.png+||
  
-rectify a signal. takes the absolute value of every element of a signal.+{{:RectifyDlg.png}}
  
-**rectify** +Rectify a signal. Takes the absolute value of every element of a signal. 
-**/signal_types=** the type of signal to be processed + 
-**/signal_names=** the names of the signals to be processed +**Rectify** 
-"**/signal_folder=** the name of the signal folder+**/Signal_Types=** The type of signal to be processed 
 +**/Signal_Names=** The names of the signals to be processed 
 +"**/Signal_Folder=** The name of the signal folder
 **;** **;**
 \\ \\
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 \\ \\
-visual3d calculates signal rectification using the following formula:+Visual3D calculates signal rectification using the following formula:
  
 x(ti)= abs(x(ti)) x(ti)= abs(x(ti))
  
  
-}}+
visual3d/documentation/pipeline/signal_commands/rectify.1718801597.txt.gz · Last modified: 2024/06/19 12:53 by sgranger