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visual3d:documentation:pipeline:signal_commands:rectify

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visual3d:documentation:pipeline:signal_commands:rectify [2024/06/26 20:07] – removed sgrangervisual3d:documentation:pipeline:signal_commands:rectify [2024/07/17 15:46] (current) – created sgranger
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 +====== Rectify ======
 +
 +||
 +
 +{{:RectifyDlg.png}}
 +
 +Rectify a signal. Takes the absolute value of every element of a signal.
 +
 +**Rectify**
 +**/Signal_Types=** The type of signal to be processed
 +**/Signal_Names=** The names of the signals to be processed
 +"**/Signal_Folder=** The name of the signal folder
 +**;**
 +\\
 +
 +
 +\\
 +Visual3D calculates signal rectification using the following formula:
 +
 +x(ti)= abs(x(ti))
 +
 +
  
visual3d/documentation/pipeline/signal_commands/rectify.1719432451.txt.gz · Last modified: 2024/06/26 20:07 by sgranger