visual3d:documentation:pipeline:signal_commands:rectify
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visual3d:documentation:pipeline:signal_commands:rectify [2024/06/26 20:07] – removed sgranger | visual3d:documentation:pipeline:signal_commands:rectify [2024/07/17 15:46] (current) – created sgranger | ||
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+ | ====== Rectify ====== | ||
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+ | {{: | ||
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+ | Rectify a signal. Takes the absolute value of every element of a signal. | ||
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+ | **Rectify** | ||
+ | **/ | ||
+ | **/ | ||
+ | " | ||
+ | **;** | ||
+ | \\ | ||
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+ | \\ | ||
+ | Visual3D calculates signal rectification using the following formula: | ||
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+ | x(ti)= abs(x(ti)) | ||
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visual3d/documentation/pipeline/signal_commands/rectify.1719432451.txt.gz · Last modified: 2024/06/26 20:07 by sgranger