visual3d:documentation:pipeline:signal_commands:rename_signals
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visual3d:documentation:pipeline:signal_commands:rename_signals [2024/06/19 12:53] – sgranger | visual3d:documentation:pipeline:signal_commands:rename_signals [2024/12/27 13:46] (current) – [Rename Signals] wikisysop | ||
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- | rename a signal in the workspace. | + | ====== Rename Signals ====== |
- | **rename_signals** | + | Rename |
- | / | + | |
- | / | + | |
- | / | + | |
- | / | + | |
- | / | + | |
- | ! / | + | |
- | / | + | |
- | **;** | + | |
- | ===== example: rename | + | |
- | **rename_signals** | + | < |
- | /file_name=*.c3d | + | Rename_Signals |
- | /signal_types=derived | + | /FILE_NAME= |
- | /signal_names=derived1 | + | /Signal_Types= |
- | /signal_folder=processed | + | /Signal_Names= |
- | /new_signal_name=derived2 | + | /Signal_Folder= |
- | ! /append_to_old_signal_name=false | + | /NEW_SIGNAL_NAME= |
- | /include_calfile=true | + | ! /APPEND_TO_OLD_SIGNAL_NAME=FALSE |
- | **;** | + | /INCLUDE_CALFILE=FALSE |
- | ===== example: rename a signal in the global workspace ===== | + | ; |
+ | </ | ||
- | method1 - make the global workspace active | + | Renaming multiple signals |
- | **rename_signals** | + | < |
- | /file_name= | + | Rename_Signals |
- | /signal_types=p2d | + | /FILE_NAME=*.c3d |
- | /signal_names=oldname | + | /SIGNAL_TYPES=TARGET |
- | /signal_folder=original | + | /SIGNAL_FOLDER=ORIGINAL |
- | /new_signal_name=newname | + | /SIGNAL_NAMES=lft1+lft2 |
- | /append_to_old_signal_name=false | + | /NEW_SIGNAL_NAME=lft1a+lft2a |
- | /include_calfile=false | + | ! /APPEND_TO_OLD_SIGNAL_NAME=FALSE |
- | **;** | + | ! /INCLUDE_CALFILE=FALSE |
- | method2 - add a prefix to the signal | + | ! /CALFILE_ONLY=FALSE |
+ | ; | ||
+ | </ | ||
+ | ==== Example: Rename | ||
- | **rename_signals** | + | < |
- | /file_name= | + | Rename_Signals |
- | /signal_types=p2d | + | /FILE_NAME=*.c3d |
- | /signal_names=global::oldname | + | /SIGNAL_TYPES=DERIVED |
- | /signal_folder=original | + | /SIGNAL_NAMES=Derived1 |
- | /new_signal_name=newname | + | /SIGNAL_FOLDER=PROCESSED |
- | /append_to_old_signal_name=false | + | / |
- | /include_calfile=false | + | ! / |
- | **;** | + | / |
+ | ; | ||
+ | </ | ||
+ | |||
+ | ==== Example: Rename a signal in the GLOBAL workspace ==== | ||
+ | |||
+ | METHOD1 - Make the Global Workspace Active | ||
+ | |||
+ | < | ||
+ | Rename_Signals | ||
+ | / | ||
+ | / | ||
+ | / | ||
+ | / | ||
+ | / | ||
+ | / | ||
+ | / | ||
+ | ; | ||
+ | </ | ||
+ | |||
+ | METHOD2 - Add a prefix to the signal name indicating that it is GLOBAL | ||
+ | |||
+ | < | ||
+ | Rename_Signals | ||
+ | / | ||
+ | / | ||
+ | / | ||
+ | /SIGNAL_FOLDER=ORIGINAL | ||
+ | /NEW_SIGNAL_NAME=NEWNAME | ||
+ | /APPEND_TO_OLD_SIGNAL_NAME=FALSE | ||
+ | /INCLUDE_CALFILE=FALSE | ||
+ | ; | ||
+ | </ | ||
visual3d/documentation/pipeline/signal_commands/rename_signals.1718801600.txt.gz · Last modified: 2024/06/19 12:53 by sgranger