visual3d:documentation:pipeline:signal_commands:rename_signals
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visual3d:documentation:pipeline:signal_commands:rename_signals [2024/07/03 17:43] – created sgranger | visual3d:documentation:pipeline:signal_commands:rename_signals [2025/05/09 20:38] (current) – Added headers. More work needed to bring the page up to pipeline command standard. wikisysop | ||
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- | ====== | + | ====== |
- | Rename a signal | + | As the name suggests, the Rename_Signal command allows users to rename signals |
- | **Rename_Signals** | + | < |
- | /FILE_NAME**=** | + | Rename_Signals |
- | /[[Visual3D: | + | / |
- | /[[Visual3D: | + | / |
- | /[[Visual3D: | + | / |
+ | / | ||
/ | / | ||
! / | ! / | ||
- | / | + | / |
- | **;** | + | ; |
- | ==== Example: Rename a DERIVED signal in all files including CalFiles ==== | + | </ |
- | **Rename_Signals** | + | ===== Examples ===== |
+ | |||
+ | ==== Example 1: Renaming multiple signals ==== | ||
+ | |||
+ | Multiple signals can be renamed with a single command by concatening " | ||
+ | |||
+ | < | ||
+ | Rename_Signals | ||
+ | /FILE_NAME=*.c3d | ||
+ | / | ||
+ | / | ||
+ | / | ||
+ | / | ||
+ | ! / | ||
+ | ! / | ||
+ | ! / | ||
+ | ; | ||
+ | </ | ||
+ | |||
+ | ==== Example 2: Rename a DERIVED signal in all files including CalFiles ==== | ||
+ | |||
+ | Signals can be renamed across all files in the workspace by using the * wildcard in the FILE_NAME parameter. | ||
+ | |||
+ | < | ||
+ | Rename_Signals | ||
/ | / | ||
/ | / | ||
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! / | ! / | ||
/ | / | ||
- | **;** | + | ; |
- | ==== Example: Rename a signal in the GLOBAL workspace ==== | + | </ |
- | METHOD1 - Make the Global Workspace Active | + | ==== Example 3: Rename a signal in the GLOBAL workspace ==== |
- | **Rename_Signals** | + | There are two methods for renaming a signal in the [[visual3d: |
+ | |||
+ | === METHOD 1 - Make the Global Workspace Active === | ||
+ | |||
+ | < | ||
+ | Rename_Signals | ||
/FILE_NAME= | /FILE_NAME= | ||
/ | / | ||
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/ | / | ||
/ | / | ||
- | **;** | + | ; |
- | METHOD2 | + | </ |
+ | |||
+ | === METHOD 2 - Add a prefix to the signal name indicating that it is GLOBAL | ||
- | **Rename_Signals** | + | < |
+ | Rename_Signals | ||
/FILE_NAME= | /FILE_NAME= | ||
/ | / | ||
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/ | / | ||
/ | / | ||
- | **;** | + | ; |
+ | </ | ||
visual3d/documentation/pipeline/signal_commands/rename_signals.1720028639.txt.gz · Last modified: 2024/07/03 17:43 by sgranger