visual3d:documentation:reports:3dvieweranimationcontrols
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visual3d:documentation:reports:3dvieweranimationcontrols [2024/07/03 17:44] – created sgranger | visual3d:documentation:reports:3dvieweranimationcontrols [2024/07/17 15:46] (current) – created sgranger | ||
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- | | __**Text: Visual3D VERSION 5**__\\ \\ {{tutorial1_7_V3Dv5.jpeg}} | + | | __**Text: Visual3D VERSION 5**__\\ \\ {{:tutorial1_7_V3Dv5.jpeg}} |
== Frontal View: == | == Frontal View: == | ||
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== View Segments: == | == View Segments: == | ||
- | Clicking the **View** Segments toggle {{ShowBonesButton.jpg}} button will toggle on and off the model files assigned to the segments. The model files are wire frame objects formatted as either a //.v3g// or //.obj// file or a VRML //.wrl// file. The model file is usually a representation of the bone(s) used for the 3D animation. In the example the model file is a 3D representation of the pelvis bone. | + | Clicking the **View** Segments toggle {{:ShowBonesButton.jpg}} button will toggle on and off the model files assigned to the segments. The model files are wire frame objects formatted as either a //.v3g// or //.obj// file or a VRML //.wrl// file. The model file is usually a representation of the bone(s) used for the 3D animation. In the example the model file is a 3D representation of the pelvis bone. |
- | {{tutorial1_12.jpg}} | + | {{:tutorial1_12.jpg}} |
**Note:** The 3D animation object is purely for visualization. You can rotate, scale or move the bones relative to the segment coordinate system and it will not affect the analysis. | **Note:** The 3D animation object is purely for visualization. You can rotate, scale or move the bones relative to the segment coordinate system and it will not affect the analysis. | ||
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== View Segment Geometry: == | == View Segment Geometry: == | ||
- | To view the geometry click the **View Segment Geometry** toggle button {{GeometryToggle.jpg}} on the toolbar. | + | To view the geometry click the **View Segment Geometry** toggle button {{:GeometryToggle.jpg}} on the toolbar. |
- | {{tutorial1_10.jpg}} | + | {{:tutorial1_10.jpg}} |
* The width of the cylinder is defined by the endpoint radii of the segment. | * The width of the cylinder is defined by the endpoint radii of the segment. | ||
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View segment lines allows you to view a "stick figure" | View segment lines allows you to view a "stick figure" | ||
- | click the **View Segment Lines** {{SegmentToggle.jpg}} toggle button. | + | click the **View Segment Lines** {{:SegmentToggle.jpg}} toggle button. |
The yellow segment lines displayed are: | The yellow segment lines displayed are: |
visual3d/documentation/reports/3dvieweranimationcontrols.1720028650.txt.gz · Last modified: 2024/07/03 17:44 by sgranger